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/Script/Engine.SkinnedMeshComponent
SkinnedMeshComponent
Address 0x7ff6ae35e658
Size 0x8f0
Properties 37
# Property Name Type Offset Size
1 SkinCacheUsage FName 0x0590 0x10
2 bSetMeshDeformer bool 0x05A0 0x01
3 bAlwaysUseMeshDeformer bool 0x05B0 0x01
4 MeshDeformerInstances float 0x05C0 0x20
5 ForcedLodModel int32_t 0x0768 0x04
6 MinLodModel int32_t 0x0770 0x04
7 StreamingDistanceMultiplier float 0x077C 0x04
8 NanitePixelProgrammableDistance float 0x0780 0x04
9 LODInfo FName 0x0790 0x10
10 bOverrideMinLOD bool 0x07C7 0x01
11 bUseBoundsFromLeaderPoseComponent bool 0x07C7 0x01
12 bIncludeComponentLocationIntoBounds bool 0x07C7 0x01
13 bForceWireframe bool 0x07C7 0x01
14 bDisableMorphTarget bool 0x07C7 0x01
15 bHideSkin bool 0x07C8 0x01
16 bPerBoneMotionBlur bool 0x07C8 0x01
17 bComponentUseFixedSkelBounds bool 0x07C8 0x01
18 bConsiderAllBodiesForBounds bool 0x07C8 0x01
19 bSyncAttachParentLOD bool 0x07C8 0x01
20 bCanHighlightSelectedSections bool 0x07C8 0x01
21 bRecentlyRendered bool 0x07C8 0x01
22 bCastCapsuleDirectShadow bool 0x07C8 0x01
23 bCastCapsuleIndirectShadow bool 0x07C9 0x01
24 bCPUSkinning bool 0x07C9 0x01
25 bUseScreenRenderStateForUpdate bool 0x07C9 0x01
26 bEnableUpdateRateOptimizations bool 0x07C9 0x01
27 bDisplayDebugUpdateRateOptimizations bool 0x07C9 0x01
28 bRenderStatic bool 0x07C9 0x01
29 bIgnoreLeaderPoseComponentLOD bool 0x07C9 0x01
30 bSortTriangles bool 0x07C9 0x01
31 bCachedLocalBoundsUpToDate bool 0x07CA 0x01
32 bCachedWorldSpaceBoundsUpToDate bool 0x07CA 0x01
33 bForceMeshObjectUpdate bool 0x07CA 0x01
34 bFollowerShouldTickPose bool 0x07CB 0x01
35 CapsuleIndirectShadowMinVisibility float 0x07CC 0x04
36 CachedWorldOrLocalSpaceBounds float 0x0818 0x38
37 CachedWorldToLocalTransform float 0x0850 0x80