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/Script/Procedural.ProceduralScatterSettings
ProceduralScatterSettings
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bContentVariationsModifiersEnabled | bool | 0x0030 | 0x01 | |
| 2 | ContentVariationsModifiers | float | 0x0038 | 0x10 | |
| 3 | SetPointTags | FName | 0x0048 | 0x10 | |
| 4 | CollisionRadius | float | 0x0058 | 0x04 | |
| 5 | bAutomaticCollisionRadius | bool | 0x005C | 0x01 | |
| 6 | bUseSphericalBoundsForAutomaticCollisionRadius | bool | 0x005C | 0x01 | |
| 7 | AutomaticCollisionRadiusScaleFactor | float | 0x0060 | 0x04 | |
| 8 | DistributionSeed | int32_t | 0x0064 | 0x04 | |
| 9 | bDensityModifiersEnabled | bool | 0x0068 | 0x01 | |
| 10 | DensityModifiers | float | 0x0070 | 0x10 | |
| 11 | Density | float | 0x0080 | 0x04 | |
| 12 | SourcePointTagIncludes | FName | 0x0088 | 0x10 | |
| 13 | SourcePointTagExcludes | FName | 0x0098 | 0x10 | |
| 14 | SourceActorTagIncludes | FName | 0x00A8 | 0x10 | |
| 15 | SourceActorTagExcludes | FName | 0x00B8 | 0x10 | |
| 16 | SourceComponentTagIncludes | FName | 0x00C8 | 0x10 | |
| 17 | SourceComponentTagExcludes | FName | 0x00D8 | 0x10 | |
| 18 | SourcePointDistance | float | 0x00E8 | 0x08 | |
| 19 | bUseSourcePointExactNumber | bool | 0x00F0 | 0x01 | |
| 20 | SourcePointExactNumber | int32_t | 0x00F4 | 0x04 | |
| 21 | bScaleModifiersEnabled | bool | 0x00F8 | 0x01 | |
| 22 | ScaleModifiers | float | 0x0100 | 0x20 | |
| 23 | bRotationModifiersEnabled | bool | 0x0120 | 0x01 | |
| 24 | RotationModifiers | float | 0x0128 | 0x10 | |
| 25 | bAlignToNormal | bool | 0x0138 | 0x01 | |
| 26 | AlignMaxAngle | float | 0x013C | 0x04 | |
| 27 | TargetSurface | float | 0x0140 | 0x48 | |
| 28 | bDetectOverhangingLedge | bool | 0x0188 | 0x01 | |
| 29 | OverhangingLedgeDetectionRayCount | int32_t | 0x018C | 0x04 | |
| 30 | OverhangingLedgeDetectionLength | float | 0x0190 | 0x04 | |
| 31 | OverhangingLedgeDetectionVerticalThreshold | float | 0x0194 | 0x04 | |
| 32 | OverhangingLedgeDetectionRadiusScale | float | 0x0198 | 0x04 | |
| 33 | FilterMinimumScale | float | 0x019C | 0x04 | |
| 34 | OverlapPriority | float | 0x01A0 | 0x04 | |
| 35 | bCollisionWithWorld | bool | 0x01A4 | 0x01 | |
| 36 | CollisionScale | float | 0x01A8 | 0x18 | |
| 37 | DebugColor | float | 0x01C0 | 0x04 |