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/Script/Engine.ParticleSystemComponent
ParticleSystemComponent
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | EmitterMaterials | FName | 0x0520 | 0x10 | |
| 2 | SkelMeshComponents | FName | 0x0530 | 0x10 | |
| 3 | bResetOnDetach | bool | 0x0541 | 0x01 | |
| 4 | bUpdateOnDedicatedServer | bool | 0x0541 | 0x01 | |
| 5 | bAllowRecycling | bool | 0x0541 | 0x01 | |
| 6 | bAutoManageAttachment | bool | 0x0541 | 0x01 | |
| 7 | bAutoAttachWeldSimulatedBodies | bool | 0x0541 | 0x01 | |
| 8 | bWarmingUp | bool | 0x0542 | 0x01 | |
| 9 | bOverrideLODMethod | bool | 0x0542 | 0x01 | |
| 10 | bSkipUpdateDynamicDataDuringTick | bool | 0x0542 | 0x01 | |
| 11 | InstanceParameters | FName | 0x0550 | 0x10 | |
| 12 | OnParticleSpawn | FScriptDelegate | 0x0560 | 0x10 | |
| 13 | OnParticleBurst | FScriptDelegate | 0x0570 | 0x10 | |
| 14 | OnParticleDeath | FScriptDelegate | 0x0580 | 0x10 | |
| 15 | OnParticleCollide | FScriptDelegate | 0x0590 | 0x10 | |
| 16 | bOldPositionValid | bool | 0x05A0 | 0x01 | |
| 17 | OldPosition | float | 0x05A8 | 0x18 | |
| 18 | PartSysVelocity | float | 0x05C0 | 0x18 | |
| 19 | WarmupTime | float | 0x05D8 | 0x04 | |
| 20 | WarmupTickRate | float | 0x05DC | 0x04 | |
| 21 | SecondsBeforeInactive | float | 0x05E4 | 0x04 | |
| 22 | MaxTimeBeforeForceUpdateTransform | float | 0x05EC | 0x04 | |
| 23 | ReplayClips | FName | 0x0610 | 0x10 | |
| 24 | CustomTimeDilation | float | 0x0628 | 0x04 | |
| 25 | AutoAttachSocketName | FName | 0x0688 | 0x04 | |
| 26 | OnSystemFinished | FScriptDelegate | 0x06E0 | 0x10 |