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/Script/FortniteAI.IrwinAIController
IrwinAIController
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | NavWalkingSearchExtentScale | float | 0x05F8 | 0x18 | |
| 2 | CheapFlyingNavPointHorizontalGridRatio | float | 0x0610 | 0x04 | |
| 3 | CheapFlyingNavNavPointVerticalGridRatio | float | 0x0614 | 0x04 | |
| 4 | CheapFlyingNavSmashableAbilityTag | float | 0x0618 | 0x20 | |
| 5 | bEnableCheapFlyingNavigation | bool | 0x0638 | 0x01 | |
| 6 | bAllowBacktrackPathfinding | bool | 0x0638 | 0x01 | |
| 7 | bIsGoalRequiredForBehavior | bool | 0x0638 | 0x01 | |
| 8 | bAutomaticallyChooseClosestTargetAsGoal | bool | 0x0638 | 0x01 | |
| 9 | bAutoGenerateHotspotOnPlayerBuildings | bool | 0x0638 | 0x01 | |
| 10 | bAutoAttackOnMovedHit | bool | 0x0638 | 0x01 | |
| 11 | bRegisterToAthenaAIDropper | bool | 0x0639 | 0x01 | |
| 12 | AttackCheckInterval | float | 0x0648 | 0x04 | |
| 13 | MeleeAttackCheckDistance | float | 0x064C | 0x04 | |
| 14 | RangedAttackCheckDistance | float | 0x0650 | 0x04 | |
| 15 | BacktrackingZThreshold | float | 0x0654 | 0x04 | |
| 16 | bAllowBacktracking | bool | 0x0658 | 0x01 | |
| 17 | bAllowPawnRVOWeightOverrides | bool | 0x0659 | 0x01 |