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/Script/InterchangePipelines.InterchangeGenericMeshPipeline
InterchangeGenericMeshPipeline
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bImportStaticMeshes | bool | 0x0138 | 0x01 | |
| 2 | bCombineStaticMeshes | bool | 0x0139 | 0x01 | |
| 3 | LodGroup | FName | 0x013C | 0x04 | |
| 4 | bAutoComputeLODScreenSizes | bool | 0x0140 | 0x01 | |
| 5 | LODScreenSizes | FName | 0x0148 | 0x10 | |
| 6 | bImportCollision | bool | 0x0158 | 0x01 | |
| 7 | bCollision | bool | 0x0159 | 0x01 | |
| 8 | bImportCollisionAccordingToMeshName | bool | 0x015A | 0x01 | |
| 9 | bOneConvexHullPerUCX | bool | 0x015B | 0x01 | |
| 10 | bForceCollisionPrimitiveGeneration | bool | 0x015D | 0x01 | |
| 11 | bBuildNanite | bool | 0x015E | 0x01 | |
| 12 | NaniteTriangleThreshold | float | 0x0160 | 0x08 | |
| 13 | bBuildReversedIndexBuffer | bool | 0x0168 | 0x01 | |
| 14 | bGenerateLightmapUVs | bool | 0x0169 | 0x01 | |
| 15 | bGenerateDistanceFieldAsIfTwoSided | bool | 0x016A | 0x01 | |
| 16 | bSupportFaceRemap | bool | 0x016B | 0x01 | |
| 17 | MinLightmapResolution | int32_t | 0x016C | 0x04 | |
| 18 | SrcLightmapIndex | int32_t | 0x0170 | 0x04 | |
| 19 | DstLightmapIndex | int32_t | 0x0174 | 0x04 | |
| 20 | BuildScale3D | float | 0x0178 | 0x18 | |
| 21 | DistanceFieldResolutionScale | float | 0x0190 | 0x04 | |
| 22 | MaxLumenMeshCards | int32_t | 0x019C | 0x04 | |
| 23 | bImportSkeletalMeshes | bool | 0x01A0 | 0x01 | |
| 24 | bCombineSkeletalMeshes | bool | 0x01A3 | 0x01 | |
| 25 | bImportMorphTargets | bool | 0x01A4 | 0x01 | |
| 26 | bMergeMorphTargetsWithSameName | bool | 0x01A5 | 0x01 | |
| 27 | bImportVertexAttributes | bool | 0x01A6 | 0x01 | |
| 28 | bUpdateSkeletonReferencePose | bool | 0x01A7 | 0x01 | |
| 29 | bCreatePhysicsAsset | bool | 0x01A8 | 0x01 | |
| 30 | bUseHighPrecisionSkinWeights | bool | 0x01B4 | 0x01 | |
| 31 | ThresholdPosition | float | 0x01B8 | 0x04 | |
| 32 | ThresholdTangentNormal | float | 0x01BC | 0x04 | |
| 33 | ThresholdUV | float | 0x01C0 | 0x04 | |
| 34 | MorphThresholdPosition | float | 0x01C4 | 0x04 | |
| 35 | BoneInfluenceLimit | int32_t | 0x01C8 | 0x04 | |
| 36 | bImportGeometryCaches | bool | 0x01CC | 0x01 | |
| 37 | bFlattenTracks | bool | 0x01CD | 0x01 | |
| 38 | CompressedPositionPrecision | float | 0x01D0 | 0x04 | |
| 39 | CompressedTextureCoordinatesNumberOfBits | int32_t | 0x01D4 | 0x04 | |
| 40 | bOverrideTimeRange | bool | 0x01D8 | 0x01 | |
| 41 | FrameStart | int32_t | 0x01DC | 0x04 | |
| 42 | FrameEnd | int32_t | 0x01E0 | 0x04 | |
| 43 | bApplyConstantTopologyOptimizations | bool | 0x01E5 | 0x01 | |
| 44 | bStoreImportedVertexNumbers | bool | 0x01E6 | 0x01 | |
| 45 | bOptimizeIndexBuffers | bool | 0x01E7 | 0x01 |