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/Script/FortniteGame.FortWeaponComponent_Swinging
FortWeaponComponent_Swinging
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | TargetingHitResult | float | 0x00E8 | 0xF8 | |
| 2 | bFoundTarget | bool | 0x01E0 | 0x01 | |
| 3 | bMaintainCurrentTargetAfterSweeps | bool | 0x01E1 | 0x01 | |
| 4 | CameraLocation | float | 0x01E8 | 0x18 | |
| 5 | CameraDirection | float | 0x0200 | 0x18 | |
| 6 | LastTargetPosition | float | 0x0218 | 0x18 | |
| 7 | bGrounded | bool | 0x0230 | 0x01 | |
| 8 | bFastSpeed | bool | 0x0231 | 0x01 | |
| 9 | TimeBelowDetachSpeedThreshold | float | 0x0234 | 0x04 | |
| 10 | SpeedThresholdDetachTooSlow | float | 0x0238 | 0x28 | |
| 11 | TimeThresholdDetachTooSlow | float | 0x0260 | 0x28 | |
| 12 | DetachTooSlowMaxDotUp | float | 0x0288 | 0x28 | |
| 13 | LineTraceStartOffsetFromCamera | float | 0x02B0 | 0x28 | |
| 14 | MaxRangeMultiplierBasedOnHeight | float | 0x02D8 | 0x28 | |
| 15 | SphereTraceOneStartOffset | float | 0x0300 | 0x28 | |
| 16 | TargetOutOfRange | float | 0x0328 | 0x28 | |
| 17 | SphereTraceOneRange | float | 0x0350 | 0x28 | |
| 18 | SphereTraceTwoRange | float | 0x0378 | 0x28 | |
| 19 | SphereTraceOneRadius | float | 0x03A0 | 0x28 | |
| 20 | SphereTraceTwoRadius | float | 0x03C8 | 0x28 | |
| 21 | SpeedLinesThreshold | float | 0x03F0 | 0x28 | |
| 22 | GroundedThreshold | float | 0x0418 | 0x28 | |
| 23 | MaxDotForProximityDetach | float | 0x0440 | 0x28 | |
| 24 | DistanceForProximityDetach | float | 0x0468 | 0x28 | |
| 25 | MinSpeedForProximityDetach | float | 0x0490 | 0x28 | |
| 26 | DotForValidTargetPosition | float | 0x04B8 | 0x28 | |
| 27 | SpeedLinesTag | float | 0x04E0 | 0x04 | |
| 28 | UseIsBlocked | float | 0x04E4 | 0x04 | |
| 29 | UseIsOnCooldown | float | 0x04E8 | 0x04 | |
| 30 | SwingInputHeld | float | 0x04EC | 0x04 | |
| 31 | PawnTagToAllowTargeting | float | 0x04F0 | 0x04 | |
| 32 | bAllowTargetWalkableTerrain | float | 0x0500 | 0x28 | |
| 33 | bCheckForCloseDetach | bool | 0x0528 | 0x01 | |
| 34 | bAllowTargetNonBGAStaticMesh | float | 0x0530 | 0x28 | |
| 35 | bAllowTargetSplineMesh | float | 0x0558 | 0x28 | |
| 36 | bAllowTargetVehicles | float | 0x0580 | 0x28 | |
| 37 | bAllowTargetProjectiles | float | 0x05A8 | 0x28 | |
| 38 | bAllowTargetPullablesWhileSwinging | float | 0x05D0 | 0x28 | |
| 39 | bAllowTargetPickups | float | 0x05F8 | 0x28 | |
| 40 | bAllowTargetRebootCards | float | 0x0620 | 0x28 | |
| 41 | AngleFromTargetForSphereSweep | float | 0x0648 | 0x28 | |
| 42 | TargetingDenyListedActorTag | FName | 0x0670 | 0x04 | |
| 43 | DefaultForgivenessTimer | float | 0x0678 | 0x28 |