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/Script/FortniteGame.FortSkeletalMeshComponentWithoutAnimation
FortSkeletalMeshComponentWithoutAnimation
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | AnimationData | float | 0x0910 | 0x18 | |
| 2 | RootBoneTranslation | float | 0x0938 | 0x18 | |
| 3 | LineCheckBoundsScale | float | 0x0950 | 0x18 | |
| 4 | LinkedInstances | FName | 0x0988 | 0x10 | |
| 5 | CachedBoneSpaceTransforms | FName | 0x09A8 | 0x10 | |
| 6 | CachedComponentSpaceTransforms | FName | 0x09B8 | 0x10 | |
| 7 | GlobalAnimRateScale | float | 0x0A68 | 0x04 | |
| 8 | bDisablePostProcessBlueprint | bool | 0x0A71 | 0x01 | |
| 9 | bUpdateOverlapsOnAnimationFinalize | bool | 0x0A71 | 0x01 | |
| 10 | bHasValidBodies | bool | 0x0A71 | 0x01 | |
| 11 | bBlendPhysics | bool | 0x0A71 | 0x01 | |
| 12 | bEnablePhysicsOnDedicatedServer | bool | 0x0A71 | 0x01 | |
| 13 | bUpdateMeshWhenKinematic | bool | 0x0A71 | 0x01 | |
| 14 | bUpdateJointsFromAnimation | bool | 0x0A72 | 0x01 | |
| 15 | bAllowClothActors | bool | 0x0A72 | 0x01 | |
| 16 | bDisableClothSimulation | bool | 0x0A72 | 0x01 | |
| 17 | bDisableRigidBodyAnimNode | bool | 0x0A78 | 0x01 | |
| 18 | bDisableAnimDynamicsAnimNode | bool | 0x0A78 | 0x01 | |
| 19 | bAllowAnimCurveEvaluation | bool | 0x0A78 | 0x01 | |
| 20 | bCollideWithEnvironment | bool | 0x0A78 | 0x01 | |
| 21 | bCollideWithAttachedChildren | bool | 0x0A78 | 0x01 | |
| 22 | bForceCollisionUpdate | bool | 0x0A79 | 0x01 | |
| 23 | ClothVelocityScale | float | 0x0A7C | 0x04 | |
| 24 | bResetAfterTeleport | bool | 0x0A80 | 0x01 | |
| 25 | bDeferKinematicBoneUpdate | bool | 0x0A80 | 0x01 | |
| 26 | bNoSkeletonUpdate | bool | 0x0A80 | 0x01 | |
| 27 | bPauseAnims | bool | 0x0A80 | 0x01 | |
| 28 | bEnableAnimation | bool | 0x0A80 | 0x01 | |
| 29 | bUseRefPoseOnInitAnim | bool | 0x0A80 | 0x01 | |
| 30 | bEnablePerPolyCollision | bool | 0x0A80 | 0x01 | |
| 31 | bForceRefpose | bool | 0x0A81 | 0x01 | |
| 32 | bOnlyAllowAutonomousTickPose | bool | 0x0A81 | 0x01 | |
| 33 | bIsAutonomousTickPose | bool | 0x0A81 | 0x01 | |
| 34 | bOldForceRefPose | bool | 0x0A81 | 0x01 | |
| 35 | bShowPrePhysBones | bool | 0x0A81 | 0x01 | |
| 36 | bRequiredBonesUpToDate | bool | 0x0A81 | 0x01 | |
| 37 | bAnimTreeInitialised | bool | 0x0A81 | 0x01 | |
| 38 | bEnableLineCheckWithBounds | bool | 0x0A81 | 0x01 | |
| 39 | bPropagateCurvesToFollowers | bool | 0x0A82 | 0x01 | |
| 40 | bSkipKinematicUpdateWhenInterpolating | bool | 0x0A82 | 0x01 | |
| 41 | bSkipBoundsUpdateWhenInterpolating | bool | 0x0A82 | 0x01 | |
| 42 | bNeedsQueuedAnimEventsDispatched | bool | 0x0A82 | 0x01 | |
| 43 | CachedAnimCurveUidVersion | int32_t | 0x0A84 | 0x02 | |
| 44 | ClothBlendWeight | float | 0x0A88 | 0x04 | |
| 45 | bWaitForParallelClothTask | bool | 0x0A8C | 0x01 | |
| 46 | bFilteredAnimCurvesIsAllowList | bool | 0x0A8D | 0x01 | |
| 47 | CachedMeshCurveMetaDataVersion | int32_t | 0x0A8E | 0x02 | |
| 48 | FilteredAnimCurves | FName | 0x0A90 | 0x10 | |
| 49 | ClothMaxDistanceScale | float | 0x0AAC | 0x04 | |
| 50 | ClothGeometryScale | float | 0x0AB0 | 0x04 | |
| 51 | PostProcessAnimBPLODThreshold | int32_t | 0x0AB4 | 0x04 | |
| 52 | OnConstraintBroken | FScriptDelegate | 0x0AB8 | 0x10 | |
| 53 | OnPlasticDeformation | FScriptDelegate | 0x0AC8 | 0x10 | |
| 54 | TeleportDistanceThreshold | float | 0x0BD0 | 0x04 | |
| 55 | TeleportRotationThreshold | float | 0x0BD4 | 0x04 | |
| 56 | ClothingSimulationInstances | FName | 0x0C70 | 0x10 | |
| 57 | MorphTargetCurves | int32_t | 0x0CE8 | 0x50 | |
| 58 | OnAnimInitialized | FScriptDelegate | 0x0D38 | 0x10 |