Search Results
/Script/PistolCavalryRuntime.FortMovementMode_RuntimeData_ShotHop
FortMovementMode_RuntimeData_ShotHop
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | NetInitialWorldLocation_MoveToActor | float | 0x0048 | 0x18 | |
| 2 | NetInitialWorldDirection_MoveToActor | float | 0x0060 | 0x18 | |
| 3 | bNetInitialHasMovementInput | bool | 0x0078 | 0x01 | |
| 4 | NetInitialPlayerLocation | float | 0x0080 | 0x18 | |
| 5 | NetOptionalBools | FName | 0x0098 | 0x10 | |
| 6 | NetOptionalFloats | FName | 0x00A8 | 0x10 | |
| 7 | LocalMoveToEndLocation | float | 0x00C0 | 0x18 | |
| 8 | LocalStartElapsedTime | float | 0x00D8 | 0x04 | |
| 9 | LocalEndElapsedTime | float | 0x00DC | 0x04 | |
| 10 | LocalMaxDuration | float | 0x013C | 0x04 | |
| 11 | LocalStrength | float | 0x01A0 | 0x04 | |
| 12 | LocalDirection | float | 0x01A8 | 0x18 | |
| 13 | LocalHeightAboveGround | float | 0x01C0 | 0x04 | |
| 14 | LocalInitialPlayerLocation | float | 0x0228 | 0x18 |