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/Script/FortniteGame.FortGameplayAbility_MedicPack
FortGameplayAbility_MedicPack
Address 0x7ff6af078650
Size 0xb98
Properties 64
# Property Name Type Offset Size
1 GameplayEffectContainers FName 0x0770 0x10
2 DynamicGameplayEffectContainers int32_t 0x0780 0x50
3 OwnerPreviewImageOverrideTags float 0x07D0 0x20
4 bAllowBlueprintReplicatedVariables bool 0x07F8 0x01
5 DamageStatHandle float 0x0800 0x10
6 AbilityCosts FName 0x0810 0x10
7 Costs FName 0x0820 0x10
8 bShowWidgetForCosts bool 0x0830 0x01
9 bApplyingCostsEnabled bool 0x0830 0x01
10 MovementCancellationLeashLength float 0x0838 0x28
11 ExplicitCooldownDuration float 0x0860 0x28
12 ExplicitCooldownTags float 0x0888 0x20
13 ExplicitCooldownAssetTags float 0x08A8 0x20
14 bStartWithCooldown bool 0x08CC 0x01
15 bPersistOnDeath bool 0x08CC 0x01
16 bDisableMoveCombining bool 0x08CC 0x01
17 bIgnoreClientActivationAttempts bool 0x08CC 0x01
18 bRequireServerValidationPass bool 0x08CC 0x01
19 bRequireServerTimeValidationPass bool 0x08CC 0x01
20 bStopsAIBehaviorLogic bool 0x08CC 0x01
21 bStopsAIMovement bool 0x08CC 0x01
22 bStopsRVOAvoidance bool 0x08CD 0x01
23 bForceNormalAILOD bool 0x08CD 0x01
24 bRelevantForAIDespawning bool 0x08D4 0x01
25 bUseTetheredPawnAsInstigator bool 0x08D4 0x01
26 bUseOwnerInstigatorAsInstigator bool 0x08D4 0x01
27 bAcceptTargetActorVehicleForCanHitTests bool 0x08D4 0x01
28 bAcceptActorOnSamePhysicsRootAsTargetSOForCanHitTests bool 0x08D4 0x01
29 bUseAIFireLocationAndRotation bool 0x08D5 0x01
30 WeaponTestApplicationTag float 0x08DC 0x04
31 bVerifyFireOffsetIsNotObstructedByWorldGeometry bool 0x08E0 0x01
32 bCanHitBallisticTestsOnlyTestIndesructiblesWhileFalling bool 0x08E0 0x01
33 FireOffset float 0x08E8 0x18
34 ActivationNoiseRange float 0x0900 0x04
35 ImpactNoiseRange float 0x0904 0x04
36 ActivationNoiseLoudness float 0x0908 0x04
37 ImpactNoiseLoudness float 0x090C 0x04
38 ProhibitedTargetTags float 0x0910 0x20
39 bLeadPawnTargets bool 0x0931 0x01
40 DesiredThrowAngle float 0x0934 0x04
41 MaxYawAngleToFire float 0x0938 0x04
42 bClampMaxYawAngleToFire bool 0x093C 0x01
43 bUseTargetActorLocation bool 0x093D 0x01
44 InitialAccuracyMax float 0x0940 0x04
45 InitialAccuracyMin float 0x0944 0x04
46 TargetAccuracyMax float 0x0948 0x04
47 TargetAccuracyMin float 0x094C 0x04
48 MinAccuracyDistance float 0x0950 0x04
49 MaxAccuracyDistance float 0x0954 0x04
50 AccuracyDistanceMultiplier float 0x0958 0x04
51 NumUsesToReachTargetAccuracy int32_t 0x095C 0x04
52 UseCount int32_t 0x0960 0x04
53 bIsMobileToggle bool 0x0964 0x01
54 bActivateIfTagsAlreadyPresent bool 0x0965 0x01
55 GameplayAbilityBehaviorDistanceData FName 0x0970 0x10
56 MontageInfo float 0x09D0 0x58
57 PreviousMontageInfo float 0x0A28 0x58
58 ModList FName 0x0A80 0x10
59 DisplayName FName 0x0A98 0x10
60 Description FName 0x0AA8 0x10
61 ChargeStartTime float 0x0AD8 0x04
62 ActorTrackingSettings float 0x0B20 0x28
63 AnalyticsTags float 0x0B48 0x20
64 TagChangedActions FName 0x0B68 0x10