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/Script/FortniteAI.FortAthenaAISpawnerDataComponent_AIBotGameplay
FortAthenaAISpawnerDataComponent_AIBotGameplay
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bRequiresUniqueNetId | bool | 0x03A8 | 0x01 | |
| 2 | bForceAthenaGameParticipantInPlayspace | bool | 0x03A8 | 0x01 | |
| 3 | CanRespawnOnDeath | float | 0x03B0 | 0x28 | |
| 4 | RespawnOnDeathLocation | float | 0x03D8 | 0x28 | |
| 5 | RespawnTime | float | 0x0400 | 0x28 | |
| 6 | CacheSpawnerDataComponentList | float | 0x0428 | 0x28 | |
| 7 | PawnCullDistanceAfterPlayerAggroMode | float | 0x0450 | 0x04 | |
| 8 | UseRadialLeash | float | 0x0458 | 0x28 | |
| 9 | LeashLocation | float | 0x0480 | 0x18 | |
| 10 | LeashInnerRadius | float | 0x0498 | 0x28 | |
| 11 | LeashOuterRadius | float | 0x04C0 | 0x28 | |
| 12 | LeashTeleportRadius | float | 0x04E8 | 0x28 | |
| 13 | bCheckForReachabilityOnRandomLocationGeneration | bool | 0x0510 | 0x01 | |
| 14 | AlertLevelLeashOverride | int32_t | 0x0518 | 0x50 | |
| 15 | PropagateLeashToGroupMembers | float | 0x0568 | 0x28 | |
| 16 | PatrolPathTagsConversionTable | float | 0x0590 | 0x10 | |
| 17 | bCanInvestigateWithMeleeWeapon | bool | 0x05A0 | 0x01 | |
| 18 | bApplyMutatorsHealthAndShieldModifiers | bool | 0x05A1 | 0x01 | |
| 19 | bSupportsTethering | bool | 0x05A2 | 0x01 | |
| 20 | bEnableRenderCustomDepth | bool | 0x05A3 | 0x01 | |
| 21 | bShowMarkerIcon | bool | 0x05A4 | 0x01 | |
| 22 | bDisableGiveWeaponCheat | bool | 0x05A5 | 0x01 | |
| 23 | bDisableGiveMaterialsCheat | bool | 0x05A6 | 0x01 | |
| 24 | InnerLeashRadius | float | 0x05A8 | 0x28 | |
| 25 | OuterLeashRadius | float | 0x05D0 | 0x28 | |
| 26 | ShouldLeashFollowConverter | float | 0x05F8 | 0x28 | |
| 27 | LeashFollowActorUpdateRate | float | 0x0620 | 0x28 | |
| 28 | LeashFollowActorLocalOffset | float | 0x0648 | 0x18 | |
| 29 | SkillLevelOverride | float | 0x0660 | 0x28 | |
| 30 | ShouldScanAroundWhenWaiting | float | 0x0688 | 0x28 | |
| 31 | ShouldTeleportTowardsConverter | float | 0x06B0 | 0x28 | |
| 32 | ShouldTeleportTestPathValidity | float | 0x06D8 | 0x28 | |
| 33 | FollowingBehaviorEnabled | float | 0x0700 | 0x28 | |
| 34 | FollowingBehaviorMovementStyleEnabled | float | 0x0728 | 0x28 | |
| 35 | FollowerCanUseDBNO | float | 0x0750 | 0x28 | |
| 36 | FollowingBehaviorRadius | float | 0x0778 | 0x28 | |
| 37 | FollowingBehaviorInnerRadius | float | 0x07A0 | 0x28 | |
| 38 | FollowingBehaviorWalkRadius | float | 0x07C8 | 0x28 | |
| 39 | FollowingBehaviorRunRadius | float | 0x07F0 | 0x28 | |
| 40 | FollowingBehaviorUrgenceRadius | float | 0x0818 | 0x28 | |
| 41 | FollowingBehaviorBlockedSightAngle | float | 0x0840 | 0x28 | |
| 42 | FollowingBehaviorBlockedSightExitAngle | float | 0x0868 | 0x28 | |
| 43 | FollowingBehaviorBlockedSightExitDistMin | float | 0x0890 | 0x28 | |
| 44 | MimicBehaviorEnabled | float | 0x08B8 | 0x28 | |
| 45 | MimicBehaviorRadius | float | 0x08E0 | 0x28 | |
| 46 | CanDanceWithConverter | float | 0x0908 | 0x28 | |
| 47 | TeleportTowardsConverterDistance | float | 0x0930 | 0x28 | |
| 48 | TeleportTowardsConverterInCombatDistance | float | 0x0958 | 0x28 | |
| 49 | TeleportTowardsConverterHeightThreshold | float | 0x0980 | 0x28 | |
| 50 | TeleportTowardsConverterWhenNotVisibleDistance | float | 0x09A8 | 0x28 | |
| 51 | TeleportTowardsConverterInCombatWhenNotVisibleDistance | float | 0x09D0 | 0x28 | |
| 52 | MinDistanceFromConverterWhenTeleported | float | 0x09F8 | 0x28 | |
| 53 | MaxDistanceFromConverterWhenTeleported | float | 0x0A20 | 0x28 | |
| 54 | ConvertedSkillSetClasses | FName | 0x0A48 | 0x10 | |
| 55 | TargetPawnConverterDamaged | float | 0x0A60 | 0x28 | |
| 56 | CanHolsterWeaponWhileConverted | float | 0x0A88 | 0x28 | |
| 57 | CanTurnAgainstConverter | float | 0x0AB0 | 0x28 | |
| 58 | TurnAgainstConverterUsesConverterAsLeash | float | 0x0AD8 | 0x28 | |
| 59 | TurnAgainstConverterInnerLeashRadius | float | 0x0B00 | 0x28 | |
| 60 | TurnAgainstConverterOuterLeashRadius | float | 0x0B28 | 0x28 | |
| 61 | TurnAgainstConverterSetToFactions | float | 0x0B50 | 0x20 |