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/Script/FortniteAI.FortAthenaAIBotRangeAttackSkillSet
FortAthenaAIBotRangeAttackSkillSet
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | RangedWeaponSkills | FName | 0x0030 | 0x10 | |
| 2 | ChangeWeaponDelay | float | 0x0040 | 0x28 | |
| 3 | ChangeWeaponDelayDeviation | float | 0x0068 | 0x28 | |
| 4 | SwapInsteadOfReloadOdds | float | 0x0090 | 0x28 | |
| 5 | SwapInsteadOfReloadRangeMax | float | 0x00B8 | 0x28 | |
| 6 | SwapInsteadOfReloadIgnoredWeaponTags | float | 0x00E0 | 0x20 | |
| 7 | InterruptReloadToShootOdds | float | 0x0100 | 0x28 | |
| 8 | ReloadPartiallyEmptyWeaponsOdds | float | 0x0128 | 0x28 | |
| 9 | UseCoverOdds | float | 0x0150 | 0x28 | |
| 10 | CoverDistanceMin | float | 0x0178 | 0x28 | |
| 11 | CoverDistanceMaxCurve | float | 0x01A0 | 0x28 | |
| 12 | CoverDistanceToTargetMin | float | 0x01C8 | 0x28 | |
| 13 | MinimumDistanceToTargetWhileMovingToCover | float | 0x01F0 | 0x28 | |
| 14 | CoverSearchCooldown | float | 0x0218 | 0x28 | |
| 15 | MaximumPathDetourFactor | float | 0x0240 | 0x28 | |
| 16 | PostCoverCooldownMin | float | 0x0268 | 0x28 | |
| 17 | PostCoverCooldownMax | float | 0x0290 | 0x28 | |
| 18 | MoveToRangeRecomputeDistance | float | 0x02B8 | 0x28 | |
| 19 | CanFindShootingPositionAround | float | 0x02E0 | 0x28 | |
| 20 | PositioningMaxSearchRadius | float | 0x0308 | 0x28 | |
| 21 | PositioningQueryCooldown | float | 0x0330 | 0x28 | |
| 22 | PositioningQueryCooldownDeviation | float | 0x0358 | 0x28 | |
| 23 | PositioningQueryInterruptCooldown | float | 0x0380 | 0x28 | |
| 24 | PositioningQueryInterruptCooldownDeviation | float | 0x03A8 | 0x28 | |
| 25 | CoverPeekCountMin | float | 0x03D0 | 0x28 | |
| 26 | CoverPeekCountMax | float | 0x03F8 | 0x28 | |
| 27 | ShotDelayAfterTargetRevived | float | 0x0420 | 0x28 | |
| 28 | DefaultTargetInAirFiringPatterns | FName | 0x0448 | 0x10 | |
| 29 | StepBackEnabled | float | 0x0458 | 0x28 | |
| 30 | StepBackCooldown | float | 0x0480 | 0x28 | |
| 31 | StepBackPercentageChance | float | 0x04A8 | 0x28 | |
| 32 | StepBackDistanceBetweenAIPawnAndTargetMin | float | 0x04D0 | 0x28 | |
| 33 | StepBackDistanceBetweenAIPawnAndTargetMax | float | 0x04F8 | 0x28 | |
| 34 | StepBackDistanceBetweenCoverAndTargetMin | float | 0x0520 | 0x28 | |
| 35 | StepBackDistanceBetweenCoverAndTargetMax | float | 0x0548 | 0x28 | |
| 36 | StepBackDistanceBetweenAIPawnAndCoverMin | float | 0x0570 | 0x28 | |
| 37 | StepBackDistanceBetweenAIPawnAndCoverMax | float | 0x0598 | 0x28 | |
| 38 | FlankingEnabled | float | 0x05C0 | 0x28 | |
| 39 | FlankingCooldown | float | 0x05E8 | 0x28 | |
| 40 | FlankingPercentageChance | float | 0x0610 | 0x28 | |
| 41 | FlankingInnerRadius | float | 0x0638 | 0x28 | |
| 42 | FlankingOuterRadius | float | 0x0660 | 0x28 | |
| 43 | FlankingLayersCount | float | 0x0688 | 0x28 | |
| 44 | FlankingPointsPerLayerCount | float | 0x06B0 | 0x28 | |
| 45 | FlankingMaxAngle | float | 0x06D8 | 0x28 | |
| 46 | FlankingScorePawnDetectionRadius | float | 0x0700 | 0x28 | |
| 47 | LoFForceCrouchVehicleSeatZOffset | float | 0x0728 | 0x28 |