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/Script/FortniteGame.BuildingRoof
BuildingRoof
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bForceReplicateSubObjects | bool | 0x0788 | 0x01 | |
| 2 | bNoPhysicsCollision | bool | 0x0788 | 0x01 | |
| 3 | bNoCameraCollision | bool | 0x0788 | 0x01 | |
| 4 | bNoPawnCollision | bool | 0x0788 | 0x01 | |
| 5 | bUseSingleMeshCullDistance | bool | 0x0788 | 0x01 | |
| 6 | AltMeshIdx | int32_t | 0x078C | 0x04 | |
| 7 | bAllowBuildingCheat | bool | 0x0790 | 0x01 | |
| 8 | bMirrored | bool | 0x0790 | 0x01 | |
| 9 | bNoCollision | bool | 0x0790 | 0x01 | |
| 10 | bNoVisibilityCollision | bool | 0x0790 | 0x01 | |
| 11 | bSupportsRepairing | bool | 0x0790 | 0x01 | |
| 12 | bHiddenDueToTrapPlacement | bool | 0x0790 | 0x01 | |
| 13 | bAttachmentPlacementBlockedFront | bool | 0x0790 | 0x01 | |
| 14 | bAttachmentPlacementBlockedBack | bool | 0x0790 | 0x01 | |
| 15 | bUnderConstruction | bool | 0x0791 | 0x01 | |
| 16 | bUnderRepair | bool | 0x0791 | 0x01 | |
| 17 | bIsInitiallyBuilding | bool | 0x0791 | 0x01 | |
| 18 | bCameraOnlyCollision | bool | 0x0791 | 0x01 | |
| 19 | bNoWeaponCollision | bool | 0x0791 | 0x01 | |
| 20 | bNoRangedWeaponCollision | bool | 0x0791 | 0x01 | |
| 21 | bNoProjectileCollision | bool | 0x0791 | 0x01 | |
| 22 | bDoNotBlockInteract | bool | 0x0791 | 0x01 | |
| 23 | bNeedsMIDsForCreative | bool | 0x0792 | 0x01 | |
| 24 | bSupportedDirectly | bool | 0x0792 | 0x01 | |
| 25 | bForciblyStructurallySupported | bool | 0x0792 | 0x01 | |
| 26 | bRegisterWithStructuralGrid | bool | 0x0792 | 0x01 | |
| 27 | bPersistOnDetatchment | bool | 0x0792 | 0x01 | |
| 28 | bCurrentlyBeingEdited | bool | 0x0792 | 0x01 | |
| 29 | bAllowWeakSpots | bool | 0x0793 | 0x01 | |
| 30 | bUseComplexForWeakSpots | bool | 0x0793 | 0x01 | |
| 31 | bNeedsWindMaterialParameters | bool | 0x0793 | 0x01 | |
| 32 | bShowDamageCracks | bool | 0x0793 | 0x01 | |
| 33 | bPlayBounce | bool | 0x0793 | 0x01 | |
| 34 | bPropagateBounce | bool | 0x0793 | 0x01 | |
| 35 | bPropagatesBounceEffects | bool | 0x0794 | 0x01 | |
| 36 | bConsiderOverrideMaterialsOnAnimationCleanup | bool | 0x0794 | 0x01 | |
| 37 | bAllowCustomMaterial | bool | 0x0794 | 0x01 | |
| 38 | bIncludeChildActorsForCullDistance | bool | 0x0794 | 0x01 | |
| 39 | CachedBounceAdapter | float | 0x0798 | 0x10 | |
| 40 | DestroyedTime | float | 0x07A8 | 0x04 | |
| 41 | NavObstacles | FName | 0x07C0 | 0x10 | |
| 42 | ReplicatedDrawScale3D | float | 0x07E0 | 0x0C | |
| 43 | DeathParticleSocketName | FName | 0x07EC | 0x04 | |
| 44 | EditorOnlyInstanceMaterialParameters | float | 0x07F0 | 0x40 | |
| 45 | OnConstructionComplete | FScriptDelegate | 0x0840 | 0x10 | |
| 46 | OnMeshSetChanged | FScriptDelegate | 0x0850 | 0x10 | |
| 47 | MinimalReplicationProxy | float | 0x0860 | 0x04 | |
| 48 | DestructionLootTierChosenQuotaInfo | float | 0x0864 | 0x08 | |
| 49 | DestructionLootTierKey | FName | 0x086C | 0x04 | |
| 50 | CachedMaxResourcesToSpawn | int32_t | 0x0870 | 0x04 | |
| 51 | RandomDayphaseFXStates | FName | 0x08A8 | 0x10 | |
| 52 | LastDamageAmount | float | 0x08C8 | 0x04 | |
| 53 | LastDamageHitImpulseDir | float | 0x08CC | 0x0C | |
| 54 | DamageHistory | FName | 0x08E0 | 0x10 | |
| 55 | CachedAnimatingStaticMeshes | FName | 0x08F0 | 0x10 | |
| 56 | OnRepairBuildingStarted | FScriptDelegate | 0x0960 | 0x10 | |
| 57 | OnRepairBuildingFinished | FScriptDelegate | 0x0970 | 0x10 | |
| 58 | UndermineGroup | int32_t | 0x0980 | 0x04 | |
| 59 | LogicalBuildingIdx | int32_t | 0x0984 | 0x04 | |
| 60 | AnimatingMaterialMappings | FName | 0x0988 | 0x10 | |
| 61 | DamagedButNotAnimatingMaterialMappings | FName | 0x0998 | 0x10 | |
| 62 | HealthToAutoBuild | float | 0x09B8 | 0x04 | |
| 63 | AccumulatedAutoBuildTime | float | 0x09BC | 0x04 | |
| 64 | CurBuildProgress | float | 0x09C4 | 0x04 | |
| 65 | CurBuildingAnimStartTime | float | 0x09C8 | 0x04 | |
| 66 | BlueprintMIDs | FName | 0x09D0 | 0x10 | |
| 67 | BuildingAttachmentPointOffset | float | 0x0A10 | 0x0C | |
| 68 | BuildingAttachmentRadius | float | 0x0A1C | 0x04 | |
| 69 | BuildingAttachmentInfo | float | 0x0A28 | 0x20 | |
| 70 | OnTrapPlacementChanged | FScriptDelegate | 0x0A48 | 0x10 | |
| 71 | OnReplacementDestruction | FScriptDelegate | 0x0A58 | 0x10 | |
| 72 | HLODDestructionTag | float | 0x0AE0 | 0x10 | |
| 73 | ProxyGameplayCueDamage | float | 0x0B10 | 0x20 | |
| 74 | ActorIndexInFoundation | int32_t | 0x0B40 | 0x02 |