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/Script/FortniteGame.BuildingLevelInstanceEditorPivot
BuildingLevelInstanceEditorPivot
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | InitialOverlappingVehicles | FName | 0x0450 | 0x10 | |
| 2 | CurrentBuildingLevel | int32_t | 0x0460 | 0x04 | |
| 3 | HealthBarIndicatorDifficultyRating | int32_t | 0x0464 | 0x04 | |
| 4 | OnAbilitySystemComponentInitialized | FScriptDelegate | 0x0498 | 0x10 | |
| 5 | PendingDamageImpactCues | FName | 0x04B8 | 0x10 | |
| 6 | CullDistance | float | 0x04D8 | 0x04 | |
| 7 | bIsInvulnerable | bool | 0x04DC | 0x01 | |
| 8 | bPreviewBuildingActor | bool | 0x04DC | 0x01 | |
| 9 | bLockedFromGameEditing | bool | 0x04DC | 0x01 | |
| 10 | bPlayedDying | bool | 0x04DC | 0x01 | |
| 11 | bHasRegisteredActorStateAtLeastOnce | bool | 0x04DC | 0x01 | |
| 12 | bDirtyForLevelRecordSave | bool | 0x04DC | 0x01 | |
| 13 | bSavedMetaPropertiesProcessed | bool | 0x04DC | 0x01 | |
| 14 | bUpgradeUsesSameClass | bool | 0x04DD | 0x01 | |
| 15 | bDisplayLevelInInfoWidget | bool | 0x04DD | 0x01 | |
| 16 | bAllowUpgradeRegardlessOfPlayerBuildLevel | bool | 0x04DD | 0x01 | |
| 17 | bAlwaysExportNavRelevantComponent | bool | 0x04DD | 0x01 | |
| 18 | bDisplayDamageNumbersInAthena | bool | 0x04DD | 0x01 | |
| 19 | bUseFortHealthBarIndicator | bool | 0x04DD | 0x01 | |
| 20 | bSurpressHealthBar | bool | 0x04DD | 0x01 | |
| 21 | bCreateVerboseHealthLogs | bool | 0x04DD | 0x01 | |
| 22 | bIsIndestructibleForTargetSelection | bool | 0x04DE | 0x01 | |
| 23 | bPropagateDrawDistanceOnAdditionalComponent | bool | 0x04DE | 0x01 | |
| 24 | bCreatePhysicsObjectComponent | bool | 0x04DE | 0x01 | |
| 25 | bCreateNavigationPhysicsObjectComponent | bool | 0x04DE | 0x01 | |
| 26 | bIsGameFrameworkComponentReceiver | bool | 0x04DE | 0x01 | |
| 27 | bDestroyed | bool | 0x04DE | 0x01 | |
| 28 | bPersistToWorld | bool | 0x04DE | 0x01 | |
| 29 | bRefreshFullSaveDataBeforeZoneSave | bool | 0x04DF | 0x01 | |
| 30 | bBeingDragged | bool | 0x04DF | 0x01 | |
| 31 | bRotateInPlaceGame | bool | 0x04DF | 0x01 | |
| 32 | bBeingOneHitDisassembled | bool | 0x04DF | 0x01 | |
| 33 | bBoundsAreInvalidForMelee | bool | 0x04DF | 0x01 | |
| 34 | bIsNavigationModifier | bool | 0x04DF | 0x01 | |
| 35 | bBlockNavigationLinks | bool | 0x04DF | 0x01 | |
| 36 | bCanExportNavigationCollisions | bool | 0x04E0 | 0x01 | |
| 37 | bCanExportNavigationObstacle | bool | 0x04E0 | 0x01 | |
| 38 | bCreateObstacleNavModifierForEachComponent | bool | 0x04E0 | 0x01 | |
| 39 | bMirrorNavLinksX | bool | 0x04E0 | 0x01 | |
| 40 | bMirrorNavLinksY | bool | 0x04E0 | 0x01 | |
| 41 | bIgnoreMoveGoalCollisionRadius | bool | 0x04E0 | 0x01 | |
| 42 | bForceDisableRootNavigationRelevance | bool | 0x04E0 | 0x01 | |
| 43 | bForceAutomationPass | bool | 0x04E0 | 0x01 | |
| 44 | bForceAutomationPass_NavmeshOnTop | bool | 0x04E1 | 0x01 | |
| 45 | bForceAutomationPass_SmashableFlat | bool | 0x04E1 | 0x01 | |
| 46 | bCanBeSavedInCreativeVolume | bool | 0x04E1 | 0x01 | |
| 47 | bIsNavigationRelevant | bool | 0x04E1 | 0x01 | |
| 48 | bIsNavigationIndestructible | bool | 0x04E1 | 0x01 | |
| 49 | bBlockNavLinksInCell | bool | 0x04E1 | 0x01 | |
| 50 | bUseHotSpotAsMoveGoalReplacement | bool | 0x04E1 | 0x01 | |
| 51 | bHasCustomAttackLocation | bool | 0x04E1 | 0x01 | |
| 52 | bWorldReadyCalled | bool | 0x04E2 | 0x01 | |
| 53 | bBeingTranslated | bool | 0x04E2 | 0x01 | |
| 54 | bBeingRotated | bool | 0x04E2 | 0x01 | |
| 55 | bBeingScaled | bool | 0x04E2 | 0x01 | |
| 56 | bRotateInPlaceEditor | bool | 0x04E2 | 0x01 | |
| 57 | bEditorPlaced | bool | 0x04E2 | 0x01 | |
| 58 | bPlayerPlaced | bool | 0x04E2 | 0x01 | |
| 59 | bPlayerPlacedForDestruction | bool | 0x04E2 | 0x01 | |
| 60 | bShouldTick | bool | 0x04E3 | 0x01 | |
| 61 | bUsesDayPhaseChange | bool | 0x04E3 | 0x01 | |
| 62 | bIsDynamic | bool | 0x04E3 | 0x01 | |
| 63 | bIsDynamicOnDedicatedServer | bool | 0x04E3 | 0x01 | |
| 64 | bIsDedicatedServer | bool | 0x04E3 | 0x01 | |
| 65 | bIsTemporarilyTicking | bool | 0x04E3 | 0x01 | |
| 66 | bUseTickManager | bool | 0x04E3 | 0x01 | |
| 67 | bIsMovable | bool | 0x04E3 | 0x01 | |
| 68 | bRegisteredForDayPhaseChange | bool | 0x04E4 | 0x01 | |
| 69 | bForceDamagePing | bool | 0x04E4 | 0x01 | |
| 70 | bDestroyFoliageWhenPlaced | bool | 0x04E4 | 0x01 | |
| 71 | bObstructTrapTargeting | bool | 0x04E4 | 0x01 | |
| 72 | bInstantDeath | bool | 0x04E4 | 0x01 | |
| 73 | bDoNotBlockBuildings | bool | 0x04E4 | 0x01 | |
| 74 | bForceBlockBuildings | bool | 0x04E4 | 0x01 | |
| 75 | bDestroyOnPlayerBuildingPlacement | bool | 0x04E5 | 0x01 | |
| 76 | bUseCentroidForBlockBuildingsCheck | bool | 0x04E5 | 0x01 | |
| 77 | bPredictedBuildingActor | bool | 0x04E5 | 0x01 | |
| 78 | bIgnoreCollisionWithCriticalActors | bool | 0x04E5 | 0x01 | |
| 79 | bIsPlayerBuildable | bool | 0x04E5 | 0x01 | |
| 80 | bFireBuiltAndDestroyedEvents | bool | 0x04E5 | 0x01 | |
| 81 | bStructurallySupportOverlappingActors | bool | 0x04E5 | 0x01 | |
| 82 | bAllowInteract | bool | 0x04E5 | 0x01 | |
| 83 | bShowFirstInteractPrompt | bool | 0x04E6 | 0x01 | |
| 84 | bShowSecondInteractPrompt | bool | 0x04E6 | 0x01 | |
| 85 | bAllowHostileBlueprintInteraction | bool | 0x04E6 | 0x01 | |
| 86 | bEndAbilitiesOnDeath | bool | 0x04E6 | 0x01 | |
| 87 | bSkipNavigationDirtinessOnNextEvaluation | bool | 0x04E6 | 0x01 | |
| 88 | bAllowHighlight | bool | 0x04E6 | 0x01 | |
| 89 | bAlwaysUseNetCullDistanceSquaredForRelevancy | bool | 0x04E6 | 0x01 | |
| 90 | bHighlightDirty | bool | 0x04E6 | 0x01 | |
| 91 | bCollisionBlockedByPawns | bool | 0x04E7 | 0x01 | |
| 92 | bAllowTeamDamage | bool | 0x04E7 | 0x01 | |
| 93 | bShouldClearMarkerOnInteract | bool | 0x04E7 | 0x01 | |
| 94 | bIgnoreAffiliationInteractHighlight | bool | 0x04E7 | 0x01 | |
| 95 | bSuppressInteractionWidget | bool | 0x04E7 | 0x01 | |
| 96 | bAutoReleaseCurieContainerOnDestroyed | bool | 0x04E7 | 0x01 | |
| 97 | bSpawnIntoGridSublevel | bool | 0x04E7 | 0x01 | |
| 98 | bUseMinLifeSpan | bool | 0x04E8 | 0x01 | |
| 99 | bIgnoreDeterminePhysicsObjectImpactDataAutomatically | bool | 0x04E8 | 0x01 | |
| 100 | bContainsMaxHealthOverrideComponent | bool | 0x04E8 | 0x01 | |
| 101 | ActorTemplateID | FName | 0x04EC | 0x04 | |
| 102 | ConstTags | float | 0x04F0 | 0x20 | |
| 103 | StaticGameplayTags | float | 0x0510 | 0x20 | |
| 104 | DeviceTrackingGUID | int32_t | 0x0530 | 0x04 | |
| 105 | DeviceNameIndex | int32_t | 0x0534 | 0x04 | |
| 106 | OnDied | FScriptDelegate | 0x0538 | 0x10 | |
| 107 | OnOutOfHealthNotDestroyed | FScriptDelegate | 0x0548 | 0x10 | |
| 108 | OnDamaged | FScriptDelegate | 0x0558 | 0x10 | |
| 109 | OnDeathPlayEffectsDelegate | FScriptDelegate | 0x0568 | 0x10 | |
| 110 | BRMinDrawDistance | float | 0x0588 | 0x04 | |
| 111 | BRMaxDrawDistance | float | 0x058C | 0x04 | |
| 112 | StWMinDrawDistance | float | 0x0590 | 0x04 | |
| 113 | StWMaxDrawDistance | float | 0x0594 | 0x04 | |
| 114 | OnInteract | FScriptDelegate | 0x0598 | 0x10 | |
| 115 | InteractionSpeed | float | 0x05A8 | 0x10 | |
| 116 | DataVersion | int32_t | 0x0600 | 0x04 | |
| 117 | PlaysetPackagePathName | FName | 0x0604 | 0x04 | |
| 118 | SnapGridSize | float | 0x0610 | 0x04 | |
| 119 | VertSnapGridSize | float | 0x0614 | 0x04 | |
| 120 | SnapOffset | float | 0x0618 | 0x0C | |
| 121 | CentroidOffset | float | 0x0624 | 0x0C | |
| 122 | BaseLocToPivotOffset | float | 0x0630 | 0x0C | |
| 123 | BaselineScale | float | 0x063C | 0x04 | |
| 124 | CustomState | FName | 0x0640 | 0x10 | |
| 125 | ComponentTypesWhitelistedForReplication | FName | 0x0650 | 0x10 | |
| 126 | RuntimeAddedComponentTypesWhitelistedForReplication | FName | 0x0660 | 0x10 | |
| 127 | OverridePrimitivesToExcludeFoliage | FName | 0x0670 | 0x10 | |
| 128 | OnBuildingHealthChanged | FScriptDelegate | 0x0688 | 0x10 | |
| 129 | OnActorHealthChanged | FScriptDelegate | 0x0698 | 0x10 | |
| 130 | SavedActorGuid | float | 0x06A8 | 0x10 | |
| 131 | TransientOverrides | FName | 0x06D0 | 0x10 | |
| 132 | GeneratedTransientOverrides | FName | 0x06E0 | 0x10 | |
| 133 | OnTeamIndexChangedDelegate | FScriptDelegate | 0x06F8 | 0x10 | |
| 134 | PhysicsObjectPresetTag | float | 0x0708 | 0x04 | |
| 135 | PhysicsObjectPhysicalDataTag | float | 0x070C | 0x04 | |
| 136 | PhysicsObjectBuoyancyDataTag | float | 0x0710 | 0x04 | |
| 137 | PhysicsObjectImpactDamageDataTag | float | 0x0714 | 0x04 | |
| 138 | LabelOverride | FName | 0x0720 | 0x10 |