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/Script/BeanstalkCosmeticsRuntime.BeanFortPlayerMannequin
BeanFortPlayerMannequin
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | MannequinLightingChannels | float | 0x04C0 | 0x01 | |
| 2 | MannequinBoundsScale | float | 0x04C4 | 0x04 | |
| 3 | bIsMannequinVisible | bool | 0x04C8 | 0x01 | |
| 4 | bMannequinCastsHiddenShadow | bool | 0x04C9 | 0x01 | |
| 5 | AppliedCosmeticParts | FName | 0x04D0 | 0x10 | |
| 6 | OverrideVariants | FName | 0x07A0 | 0x10 | |
| 7 | WeaponAttachSocket | FName | 0x07C8 | 0x04 | |
| 8 | MorphTargets | FName | 0x0870 | 0x10 | |
| 9 | bInitialized | bool | 0x0888 | 0x01 | |
| 10 | bLimitTick | bool | 0x0889 | 0x01 | |
| 11 | bHighPriorityRBAN | bool | 0x088A | 0x01 | |
| 12 | bAutoRegisterMannequinWithBudgetAllocator | bool | 0x088B | 0x01 | |
| 13 | bAutoCalculateMannequinSignificance | bool | 0x088C | 0x01 | |
| 14 | OnMaterialsUpdated | FScriptDelegate | 0x0908 | 0x10 |