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/Script/Water.WaterBodyComponent
WaterBodyComponent
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | UnderwaterPostProcessSettings | float | 0x0520 | 0x790 | |
| 2 | CurveSettings | float | 0x0CB0 | 0x20 | |
| 3 | WaterHeightmapSettings | float | 0x0CF8 | 0x98 | |
| 4 | LayerWeightmapSettings | int32_t | 0x0D90 | 0x50 | |
| 5 | ShapeDilation | float | 0x0DE0 | 0x04 | |
| 6 | CollisionHeightOffset | float | 0x0DE4 | 0x04 | |
| 7 | bAffectsLandscape | bool | 0x0DE8 | 0x01 | |
| 8 | StaticMeshSettings | float | 0x0DF0 | 0x10 | |
| 9 | WaterBodyIndex | int32_t | 0x0E00 | 0x04 | |
| 10 | bAlwaysGenerateWaterMeshTiles | bool | 0x0E10 | 0x01 | |
| 11 | OverlapMaterialPriority | int32_t | 0x0E14 | 0x04 | |
| 12 | WaterBodyIslands | FName | 0x0E40 | 0x10 | |
| 13 | WaterBodyExclusionVolumes | FName | 0x0E50 | 0x10 | |
| 14 | OwningWaterZone | FName | 0x0E68 | 0x20 | |
| 15 | WaterZoneOverride | FName | 0x0E88 | 0x20 | |
| 16 | CurrentPostProcessSettings | float | 0x0EB0 | 0x770 | |
| 17 | FixedWaterDepth | float | 0x1628 | 0x08 | |
| 18 | bUseBakedSimForQueriesAndPhysics | bool | 0x1638 | 0x01 |