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/Script/StatefulMovementRuntime.SM_MovementState
SM_MovementState
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | Speed | float | 0x0028 | 0x28 | |
| 2 | bSpeedAffectedByInput | bool | 0x0050 | 0x01 | |
| 3 | AccelerationRate | float | 0x0058 | 0x28 | |
| 4 | DecelerationRate | float | 0x0080 | 0x28 | |
| 5 | bInterpolateSpeed | bool | 0x00A8 | 0x01 | |
| 6 | bSetMoveOrientationToControlRotationOnEnter | bool | 0x00A9 | 0x01 | |
| 7 | bForceOrientationToControlRotation | bool | 0x00AA | 0x01 | |
| 8 | bOverrideMoveOrientation | bool | 0x00AB | 0x01 | |
| 9 | RotationRate | float | 0x00B0 | 0x28 | |
| 10 | MinSpeedToEnterState | float | 0x00D8 | 0x28 | |
| 11 | MinSpeedToRemainInState | float | 0x0100 | 0x28 | |
| 12 | MinSpeedToRemainInStateGracePeriod | float | 0x0128 | 0x28 | |
| 13 | bMinSpeedToRemainOnlyAppliesWhenDecelerating | bool | 0x0150 | 0x01 | |
| 14 | MaxForwardInputAngleToEnterState | float | 0x0158 | 0x28 | |
| 15 | MaxForwardInputAngleToRemainInState | float | 0x0180 | 0x28 | |
| 16 | bVelocityAlsoRespectsInputAngles | bool | 0x01A8 | 0x01 | |
| 17 | MinStaminaToEnterState | float | 0x01B0 | 0x28 | |
| 18 | StaminaCostOnStart | float | 0x01D8 | 0x28 | |
| 19 | StaminaCostPerSecond | float | 0x0200 | 0x28 | |
| 20 | CameraModeTag | float | 0x0230 | 0x04 | |
| 21 | CameraShakes | FName | 0x0240 | 0x10 | |
| 22 | MovementStateTag | float | 0x0250 | 0x04 | |
| 23 | TagRequirementQuery | float | 0x0258 | 0x48 | |
| 24 | EnterBurstGC | float | 0x02A0 | 0x04 | |
| 25 | ActiveLoopingGC | float | 0x02A4 | 0x04 | |
| 26 | ExitBurstGC | float | 0x02A8 | 0x04 | |
| 27 | bIsSimulatedProxy | bool | 0x02CC | 0x01 | |
| 28 | bIsLocalPlayer | bool | 0x02CD | 0x01 | |
| 29 | bIsServer | bool | 0x02CE | 0x01 | |
| 30 | bIsServerBotControlled | bool | 0x02CF | 0x01 |