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/Script/PlotTwistRuntime.PlotTwistForcePowersProjectileAbility
PlotTwistForcePowersProjectileAbility
Address 0x7ff6b1cbad70
Size 0x1fc8
Properties 105
# Property Name Type Offset Size
1 NativeGCCast float 0x0C10 0x04
2 NativeGCHeldActor float 0x0C14 0x04
3 NativeTagGCThrow float 0x0C18 0x04
4 NativeProjectileGravityScale float 0x0C80 0x28
5 NativeProjectileSpawnDistance float 0x0CB0 0x28
6 NativeEnergyCost float 0x0CE0 0x28
7 NativeMinEnergyToActivate float 0x0D10 0x28
8 NativeTagsExcludeFromHeldActors float 0x0D40 0x20
9 NativeMaxObjectDiameterLimit float 0x0D60 0x28
10 NativeIncludeVehicles float 0x0D90 0x28
11 NativeTagsIsVehicle float 0x0DC0 0x20
12 NativeIncludeHighPriorityPhysicsObjects float 0x0DE0 0x28
13 NativeTagsIsHighPriorityPhysicsObject float 0x0E10 0x20
14 NativeIncludeGeneralPhysicsObjects float 0x0E30 0x28
15 NativePhysicsObjectRotationRateMin float 0x0E60 0x28
16 NativePhysicsObjectRotationRateMax float 0x0E90 0x28
17 NativeVehicleRotationRateMin float 0x0EC0 0x28
18 NativeVehicleRotationRateMax float 0x0EF0 0x28
19 NativeAngularDampingVehicle float 0x0F20 0x28
20 NativeAngularDampingPhysics float 0x0F50 0x28
21 NativeHeldActorsUpdateInterval float 0x0F80 0x28
22 NativeHeldActorsUpdateVelocityMult float 0x0FB0 0x28
23 NativeIdleLocationsArcAngle float 0x0FE0 0x28
24 NativeIdleLocationsDistance float 0x1010 0x28
25 NativeIdleLocationsHeight float 0x1040 0x28
26 NativeThrowSpeedVehicle float 0x1070 0x28
27 NativeThrowSpeedPhysicsObject float 0x10A0 0x28
28 NativeThrowSpeedProjectile float 0x10D0 0x28
29 NativeLaunchAngle float 0x1100 0x28
30 NativeMaxZVelocityProjectile float 0x1130 0x28
31 NativeMaxZVelocityVehicle float 0x1160 0x28
32 NativeMaxZVelocityPhysicsObject float 0x1190 0x28
33 NativePhysicsObjectThrownRotationRateMin float 0x11C0 0x28
34 NativePhysicsObjectThrownRotationRateMax float 0x11F0 0x28
35 NativeVehicleThrownRotationRateMin float 0x1220 0x28
36 NativeVehicleThrownRotationRateMax float 0x1250 0x28
37 NativeDestroyBlockingObjects float 0x1280 0x28
38 NativeObjectTypesDestroyObjectsInArea FName 0x12B0 0x10
39 NativeTagsExcludeFromDestroyObjectsInArea float 0x12C0 0x20
40 NativeBuildingExclusionHalfWidth float 0x12E0 0x28
41 NativeBuildingExclusionHalfHeight float 0x1310 0x28
42 NativeDestroyObjectsInAreaOffsetHeight float 0x1340 0x28
43 NativeDestroyActorsOverlappingSpawnedProjectiles float 0x1370 0x28
44 NativeTagsIsBuilding float 0x13A0 0x20
45 NativeObjectTypesBuilds FName 0x13C0 0x10
46 NativeDestroyObjectsInAreaHeight float 0x13D0 0x28
47 NativeBuildDamageAtProjectileSpawnPercentCurrentHealth float 0x1408 0x28
48 NativeBuildDamageAtProjectileSpawnMin float 0x1438 0x28
49 NativeUseAdjustedTargetLocation float 0x1468 0x28
50 NativeTargetAdjustUseAngleChanceNegative float 0x1498 0x28
51 NativeTargetAdjustChanceNegative float 0x14C8 0x28
52 NativeOffsetMaxHalfAngle float 0x14F8 0x28
53 NativeOffsetDistanceMin float 0x1528 0x28
54 NativeOffsetDistanceMax float 0x1558 0x28
55 NativeUseAimAngleOffset float 0x1588 0x28
56 NativePitchOffsetMin float 0x15B8 0x28
57 NativePitchOffsetMax float 0x15E8 0x28
58 NativeAngleOffsetChanceNegative float 0x1618 0x28
59 NativeYawOffsetMin float 0x1648 0x28
60 NativeYawOffsetMax float 0x1678 0x28
61 NativePitchOffsetNegMin float 0x16A8 0x28
62 NativePitchOffsetNegMax float 0x16D8 0x28
63 NativeYawOffsetNegMin float 0x1708 0x28
64 NativeYawOffsetNegMax float 0x1738 0x28
65 NativeUseActorTargeting float 0x1768 0x28
66 NativeActorTargetingDistance float 0x1798 0x28
67 NativeActorTargetingAngle float 0x17C8 0x28
68 NativeActorTargetingGroundCheckHeight float 0x17F8 0x28
69 NativeTargetDistance float 0x1828 0x28
70 NativeShuffleProjectileAimAdjustments float 0x1858 0x28
71 NativeThrowDelay float 0x1888 0x28
72 NativeThrowAnimDurationOffset float 0x18B8 0x28
73 NativeAbilityTotalDuration float 0x18E8 0x28
74 NativeThrowInterval float 0x1918 0x28
75 NativeHeldVehicleInitialZImpulse float 0x1948 0x28
76 NativeProjectileCount float 0x1978 0x28
77 NativeSpawnProjectilesFromDestroyedObjects float 0x19A8 0x28
78 NativeEnableWoodProjectiles float 0x19D8 0x28
79 NativeSpawnDirection float 0x1A08 0x18
80 NativeAdditionalProjectilesToSpawn int32_t 0x1A40 0x04
81 NativeSortedSizeList FName 0x1BE8 0x10
82 NativePlayerPawn UnknownType_Property 0x1D10 0x20
83 NativePlayerController UnknownType_Property 0x1D30 0x20
84 NativeTagsAddedToHeldActors float 0x1D50 0x20
85 NativeTagExplosiveObject float 0x1D80 0x04
86 NativeEventTagThrow float 0x1D90 0x04
87 NativeTagsMoveSpeedWhileCasting float 0x1DA8 0x20
88 NativeTagsPreventMove float 0x1DC8 0x20
89 NativeHolsterID FName 0x1DE8 0x04
90 NativeTagNotifyEndAbility float 0x1DEC 0x04
91 NativeObjectTypesAimPointVsTargetedActor FName 0x1DF0 0x10
92 NativeTagsHUDElementsToHide float 0x1E08 0x20
93 NativeHideHUDElementsReason FName 0x1E28 0x04
94 NativeTagFailedToActivateNoThrowableActors float 0x1E30 0x20
95 NativeTagsNoRootMotion float 0x1E58 0x20
96 NativeProjectileSphereTraceRadius float 0x1E78 0x04
97 NativeTagBuilding float 0x1E88 0x04
98 NativeTagPhysicsObject float 0x1E8C 0x04
99 RiftGateProjectileHalfHeight float 0x1E90 0x04
100 RiftGateProjectileRadius float 0x1E94 0x04
101 NativeDefaultGravity float 0x1E98 0x04
102 NativeDefaultGravityVehicle float 0x1E9C 0x04
103 NativeTagsUseAimOffset float 0x1EA8 0x20
104 NativeVehicleGravityMult float 0x1EC8 0x28
105 ForceThrowDenyList FName 0x1FB8 0x10