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/Script/PlotTwistRuntime.PlotTwistForcePowersProjectileAbility
PlotTwistForcePowersProjectileAbility
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | NativeGCCast | float | 0x0C10 | 0x04 | |
| 2 | NativeGCHeldActor | float | 0x0C14 | 0x04 | |
| 3 | NativeTagGCThrow | float | 0x0C18 | 0x04 | |
| 4 | NativeProjectileGravityScale | float | 0x0C80 | 0x28 | |
| 5 | NativeProjectileSpawnDistance | float | 0x0CB0 | 0x28 | |
| 6 | NativeEnergyCost | float | 0x0CE0 | 0x28 | |
| 7 | NativeMinEnergyToActivate | float | 0x0D10 | 0x28 | |
| 8 | NativeTagsExcludeFromHeldActors | float | 0x0D40 | 0x20 | |
| 9 | NativeMaxObjectDiameterLimit | float | 0x0D60 | 0x28 | |
| 10 | NativeIncludeVehicles | float | 0x0D90 | 0x28 | |
| 11 | NativeTagsIsVehicle | float | 0x0DC0 | 0x20 | |
| 12 | NativeIncludeHighPriorityPhysicsObjects | float | 0x0DE0 | 0x28 | |
| 13 | NativeTagsIsHighPriorityPhysicsObject | float | 0x0E10 | 0x20 | |
| 14 | NativeIncludeGeneralPhysicsObjects | float | 0x0E30 | 0x28 | |
| 15 | NativePhysicsObjectRotationRateMin | float | 0x0E60 | 0x28 | |
| 16 | NativePhysicsObjectRotationRateMax | float | 0x0E90 | 0x28 | |
| 17 | NativeVehicleRotationRateMin | float | 0x0EC0 | 0x28 | |
| 18 | NativeVehicleRotationRateMax | float | 0x0EF0 | 0x28 | |
| 19 | NativeAngularDampingVehicle | float | 0x0F20 | 0x28 | |
| 20 | NativeAngularDampingPhysics | float | 0x0F50 | 0x28 | |
| 21 | NativeHeldActorsUpdateInterval | float | 0x0F80 | 0x28 | |
| 22 | NativeHeldActorsUpdateVelocityMult | float | 0x0FB0 | 0x28 | |
| 23 | NativeIdleLocationsArcAngle | float | 0x0FE0 | 0x28 | |
| 24 | NativeIdleLocationsDistance | float | 0x1010 | 0x28 | |
| 25 | NativeIdleLocationsHeight | float | 0x1040 | 0x28 | |
| 26 | NativeThrowSpeedVehicle | float | 0x1070 | 0x28 | |
| 27 | NativeThrowSpeedPhysicsObject | float | 0x10A0 | 0x28 | |
| 28 | NativeThrowSpeedProjectile | float | 0x10D0 | 0x28 | |
| 29 | NativeLaunchAngle | float | 0x1100 | 0x28 | |
| 30 | NativeMaxZVelocityProjectile | float | 0x1130 | 0x28 | |
| 31 | NativeMaxZVelocityVehicle | float | 0x1160 | 0x28 | |
| 32 | NativeMaxZVelocityPhysicsObject | float | 0x1190 | 0x28 | |
| 33 | NativePhysicsObjectThrownRotationRateMin | float | 0x11C0 | 0x28 | |
| 34 | NativePhysicsObjectThrownRotationRateMax | float | 0x11F0 | 0x28 | |
| 35 | NativeVehicleThrownRotationRateMin | float | 0x1220 | 0x28 | |
| 36 | NativeVehicleThrownRotationRateMax | float | 0x1250 | 0x28 | |
| 37 | NativeDestroyBlockingObjects | float | 0x1280 | 0x28 | |
| 38 | NativeObjectTypesDestroyObjectsInArea | FName | 0x12B0 | 0x10 | |
| 39 | NativeTagsExcludeFromDestroyObjectsInArea | float | 0x12C0 | 0x20 | |
| 40 | NativeBuildingExclusionHalfWidth | float | 0x12E0 | 0x28 | |
| 41 | NativeBuildingExclusionHalfHeight | float | 0x1310 | 0x28 | |
| 42 | NativeDestroyObjectsInAreaOffsetHeight | float | 0x1340 | 0x28 | |
| 43 | NativeDestroyActorsOverlappingSpawnedProjectiles | float | 0x1370 | 0x28 | |
| 44 | NativeTagsIsBuilding | float | 0x13A0 | 0x20 | |
| 45 | NativeObjectTypesBuilds | FName | 0x13C0 | 0x10 | |
| 46 | NativeDestroyObjectsInAreaHeight | float | 0x13D0 | 0x28 | |
| 47 | NativeBuildDamageAtProjectileSpawnPercentCurrentHealth | float | 0x1408 | 0x28 | |
| 48 | NativeBuildDamageAtProjectileSpawnMin | float | 0x1438 | 0x28 | |
| 49 | NativeUseAdjustedTargetLocation | float | 0x1468 | 0x28 | |
| 50 | NativeTargetAdjustUseAngleChanceNegative | float | 0x1498 | 0x28 | |
| 51 | NativeTargetAdjustChanceNegative | float | 0x14C8 | 0x28 | |
| 52 | NativeOffsetMaxHalfAngle | float | 0x14F8 | 0x28 | |
| 53 | NativeOffsetDistanceMin | float | 0x1528 | 0x28 | |
| 54 | NativeOffsetDistanceMax | float | 0x1558 | 0x28 | |
| 55 | NativeUseAimAngleOffset | float | 0x1588 | 0x28 | |
| 56 | NativePitchOffsetMin | float | 0x15B8 | 0x28 | |
| 57 | NativePitchOffsetMax | float | 0x15E8 | 0x28 | |
| 58 | NativeAngleOffsetChanceNegative | float | 0x1618 | 0x28 | |
| 59 | NativeYawOffsetMin | float | 0x1648 | 0x28 | |
| 60 | NativeYawOffsetMax | float | 0x1678 | 0x28 | |
| 61 | NativePitchOffsetNegMin | float | 0x16A8 | 0x28 | |
| 62 | NativePitchOffsetNegMax | float | 0x16D8 | 0x28 | |
| 63 | NativeYawOffsetNegMin | float | 0x1708 | 0x28 | |
| 64 | NativeYawOffsetNegMax | float | 0x1738 | 0x28 | |
| 65 | NativeUseActorTargeting | float | 0x1768 | 0x28 | |
| 66 | NativeActorTargetingDistance | float | 0x1798 | 0x28 | |
| 67 | NativeActorTargetingAngle | float | 0x17C8 | 0x28 | |
| 68 | NativeActorTargetingGroundCheckHeight | float | 0x17F8 | 0x28 | |
| 69 | NativeTargetDistance | float | 0x1828 | 0x28 | |
| 70 | NativeShuffleProjectileAimAdjustments | float | 0x1858 | 0x28 | |
| 71 | NativeThrowDelay | float | 0x1888 | 0x28 | |
| 72 | NativeThrowAnimDurationOffset | float | 0x18B8 | 0x28 | |
| 73 | NativeAbilityTotalDuration | float | 0x18E8 | 0x28 | |
| 74 | NativeThrowInterval | float | 0x1918 | 0x28 | |
| 75 | NativeHeldVehicleInitialZImpulse | float | 0x1948 | 0x28 | |
| 76 | NativeProjectileCount | float | 0x1978 | 0x28 | |
| 77 | NativeSpawnProjectilesFromDestroyedObjects | float | 0x19A8 | 0x28 | |
| 78 | NativeEnableWoodProjectiles | float | 0x19D8 | 0x28 | |
| 79 | NativeSpawnDirection | float | 0x1A08 | 0x18 | |
| 80 | NativeAdditionalProjectilesToSpawn | int32_t | 0x1A40 | 0x04 | |
| 81 | NativeSortedSizeList | FName | 0x1BE8 | 0x10 | |
| 82 | NativePlayerPawn | UnknownType_Property | 0x1D10 | 0x20 | |
| 83 | NativePlayerController | UnknownType_Property | 0x1D30 | 0x20 | |
| 84 | NativeTagsAddedToHeldActors | float | 0x1D50 | 0x20 | |
| 85 | NativeTagExplosiveObject | float | 0x1D80 | 0x04 | |
| 86 | NativeEventTagThrow | float | 0x1D90 | 0x04 | |
| 87 | NativeTagsMoveSpeedWhileCasting | float | 0x1DA8 | 0x20 | |
| 88 | NativeTagsPreventMove | float | 0x1DC8 | 0x20 | |
| 89 | NativeHolsterID | FName | 0x1DE8 | 0x04 | |
| 90 | NativeTagNotifyEndAbility | float | 0x1DEC | 0x04 | |
| 91 | NativeObjectTypesAimPointVsTargetedActor | FName | 0x1DF0 | 0x10 | |
| 92 | NativeTagsHUDElementsToHide | float | 0x1E08 | 0x20 | |
| 93 | NativeHideHUDElementsReason | FName | 0x1E28 | 0x04 | |
| 94 | NativeTagFailedToActivateNoThrowableActors | float | 0x1E30 | 0x20 | |
| 95 | NativeTagsNoRootMotion | float | 0x1E58 | 0x20 | |
| 96 | NativeProjectileSphereTraceRadius | float | 0x1E78 | 0x04 | |
| 97 | NativeTagBuilding | float | 0x1E88 | 0x04 | |
| 98 | NativeTagPhysicsObject | float | 0x1E8C | 0x04 | |
| 99 | RiftGateProjectileHalfHeight | float | 0x1E90 | 0x04 | |
| 100 | RiftGateProjectileRadius | float | 0x1E94 | 0x04 | |
| 101 | NativeDefaultGravity | float | 0x1E98 | 0x04 | |
| 102 | NativeDefaultGravityVehicle | float | 0x1E9C | 0x04 | |
| 103 | NativeTagsUseAimOffset | float | 0x1EA8 | 0x20 | |
| 104 | NativeVehicleGravityMult | float | 0x1EC8 | 0x28 | |
| 105 | ForceThrowDenyList | FName | 0x1FB8 | 0x10 |