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/Script/Engine.PhysicsThrusterComponent
PhysicsThrusterComponent
Address 0x7ff6ae2337b0
Size 0x250
Properties 24
# Property Name Type Offset Size
1 AttachSocketName FName 0x00D8 0x04
2 AttachChildren FName 0x00E0 0x10
3 ClientAttachedChildren FName 0x00F0 0x10
4 RelativeLocation float 0x0140 0x18
5 RelativeRotation float 0x0158 0x18
6 RelativeScale3D float 0x0170 0x18
7 ComponentVelocity float 0x0188 0x18
8 bComponentToWorldUpdated bool 0x01A0 0x01
9 bAbsoluteLocation bool 0x01A0 0x01
10 bAbsoluteRotation bool 0x01A0 0x01
11 bAbsoluteScale bool 0x01A0 0x01
12 bVisible bool 0x01A0 0x01
13 bShouldBeAttached bool 0x01A0 0x01
14 bShouldSnapLocationWhenAttached bool 0x01A0 0x01
15 bShouldSnapRotationWhenAttached bool 0x01A1 0x01
16 bShouldSnapScaleWhenAttached bool 0x01A1 0x01
17 bShouldUpdatePhysicsVolume bool 0x01A1 0x01
18 bHiddenInGame bool 0x01A1 0x01
19 bBoundsChangeTriggersStreamingDataRebuild bool 0x01A1 0x01
20 bUseAttachParentBound bool 0x01A1 0x01
21 bComputeFastLocalBounds bool 0x01A1 0x01
22 bComputeBoundsOnceForGame bool 0x01A1 0x01
23 bComputedBoundsOnceForGame bool 0x01A2 0x01
24 bIsNotRenderAttachmentRoot bool 0x01A2 0x01