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/Script/PerformanceCaptureCore.PerformerComponent
PerformerComponent
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | ControlledSkeletalMesh | float | 0x00C8 | 0x28 | |
| 2 | bEvaluateAnimation | bool | 0x00F0 | 0x01 | |
| 3 | bForceOtherMeshesToFollowControlledMesh | bool | 0x00F1 | 0x01 |