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/Script/PCG.PCGStaticMeshSpawnerSettings
PCGStaticMeshSpawnerSettings
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | bAllowDescriptorChanges | bool | 0x00B8 | 0x01 | |
| 2 | StaticMeshComponentPropertyOverrides | FName | 0x00D0 | 0x10 | |
| 3 | OutAttributeName | FName | 0x00E0 | 0x04 | |
| 4 | bApplyMeshBoundsToPoints | bool | 0x00E4 | 0x01 | |
| 5 | TargetActor | FName | 0x00E8 | 0x20 | |
| 6 | PostProcessFunctionNames | FName | 0x0108 | 0x10 | |
| 7 | bSynchronousLoad | bool | 0x0118 | 0x01 | |
| 8 | bAllowMergeDifferentDataInSameInstancedComponents | bool | 0x0119 | 0x01 | |
| 9 | bSilenceOverrideAttributeNotFoundErrors | bool | 0x011A | 0x01 | |
| 10 | bWarnOnIdenticalSpawn | bool | 0x011B | 0x01 |