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/Script/JunoGameNative.JunoConnectivityComponent
JunoConnectivityComponent
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | NotifyAddedIntoClusterUnion | FScriptDelegate | 0x00C8 | 0x10 | |
| 2 | NotifyRemovedFromClusterUnion | FScriptDelegate | 0x00D8 | 0x10 | |
| 3 | ContactDistance | float | 0x0100 | 0x04 | |
| 4 | bIsInGraph | bool | 0x0104 | 0x01 | |
| 5 | GeometryCollectionsToIgnoreBreaksForConnectivity | FName | 0x0108 | 0x10 | |
| 6 | RootDoorComponentReferences | FName | 0x0118 | 0x10 | |
| 7 | DoorComponents | FName | 0x0128 | 0x10 | |
| 8 | bAreDoorsEjected | bool | 0x0138 | 0x01 | |
| 9 | bAreDoorsEjectedInternal | bool | 0x0139 | 0x01 | |
| 10 | GraphHandle | float | 0x0140 | 0x28 | |
| 11 | bRootPlayspaceInitialized | bool | 0x0168 | 0x01 | |
| 12 | bIsDebris | bool | 0x0169 | 0x01 | |
| 13 | bHasBeenSaved | bool | 0x016A | 0x01 | |
| 14 | CustomConnectionDirections | FName | 0x0170 | 0x10 | |
| 15 | bCanBeConnectedTo | bool | 0x0180 | 0x01 | |
| 16 | bMustConnectToDynamic | bool | 0x0181 | 0x01 | |
| 17 | bForceIndependentlySupported | bool | 0x0182 | 0x01 | |
| 18 | bForceWorldSupportWhenPotentialConnectionsAreNotFound | bool | 0x0183 | 0x01 | |
| 19 | bAddToConnectivityGraphOnBeginPlay | bool | 0x0184 | 0x01 | |
| 20 | bCanBeWorldSupported | bool | 0x0185 | 0x01 | |
| 21 | ClassesThatAreAlwaysValidForWorldSupport | FName | 0x0188 | 0x10 | |
| 22 | OverlapMargin | float | 0x0198 | 0x18 | |
| 23 | MinimumIslandSize | int32_t | 0x01B0 | 0x04 | |
| 24 | AttachedToys | FName | 0x01B8 | 0x10 | |
| 25 | bDisablePartialDestruction | bool | 0x01C9 | 0x01 |