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/Script/SpecterGameplayRuntime.FortProjectileMoveComp_SpecterUpdoot
FortProjectileMoveComp_SpecterUpdoot
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | HomingData | float | 0x0280 | 0x68 | |
| 2 | bReplicatedAutoRegisterUpdatedComponent | bool | 0x02EC | 0x01 | |
| 3 | bReplicateStopSimulating | bool | 0x02EC | 0x01 | |
| 4 | DesiredDirection | float | 0x0300 | 0x18 | |
| 5 | StickyImpactAngle | float | 0x0360 | 0x04 | |
| 6 | AccelerationMagnitude | float | 0x0364 | 0x04 | |
| 7 | ReplicatedVelocityData | float | 0x0368 | 0x20 | |
| 8 | FortStopSimulatingRepData | float | 0x0388 | 0x20 | |
| 9 | bUseSurfaceMaterial | bool | 0x03A8 | 0x01 | |
| 10 | OnProjectileVelocityReplicated | FScriptDelegate | 0x03D8 | 0x10 | |
| 11 | bUseSeparateGravityScaleInWater | bool | 0x0440 | 0x01 | |
| 12 | GravityScaleInWater | float | 0x0444 | 0x04 |