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/Script/FortniteGame.FortPawn_FeedbackAnnouncer
FortPawn_FeedbackAnnouncer
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | OnMovementBaseChanged | FScriptDelegate | 0x0790 | 0x10 | |
| 2 | OnHeldObjectPickedUp | FScriptDelegate | 0x07B8 | 0x10 | |
| 3 | OnHeldObjectDropped | FScriptDelegate | 0x07C8 | 0x10 | |
| 4 | OnAudioVisualizerUMGEnabled | FScriptDelegate | 0x07D8 | 0x10 | |
| 5 | OnAudioVisualizerPreferencesChanged | FScriptDelegate | 0x07E8 | 0x10 | |
| 6 | bUpdateMeshComponentUpdateFlagOnServer | bool | 0x0829 | 0x01 | |
| 7 | bUROCanTieToLODs | bool | 0x0829 | 0x01 | |
| 8 | bPostProcessNavLocation | bool | 0x0829 | 0x01 | |
| 9 | bHealthSynced | bool | 0x0829 | 0x01 | |
| 10 | bWeaponHolstered | bool | 0x0829 | 0x01 | |
| 11 | bAbilitiesBlockEquipmentChangeOnServer | bool | 0x0829 | 0x01 | |
| 12 | bPostSequenceMovementReplicationState | bool | 0x0829 | 0x01 | |
| 13 | bHasSequencerLocalAuthority | bool | 0x0829 | 0x01 | |
| 14 | bSkipReticleColorTrace | bool | 0x0841 | 0x01 | |
| 15 | bPrioritizePawnCollisionsOnAbilityTargetSelectionVisibilityTest | bool | 0x0841 | 0x01 | |
| 16 | bTreatAsPawnForHitMarkers | bool | 0x0841 | 0x01 | |
| 17 | bDisplayPawnHitMarkersForChildActors | bool | 0x0841 | 0x01 | |
| 18 | bUsesStats | bool | 0x0841 | 0x01 | |
| 19 | bAllowBuildingActorTeleport | bool | 0x0841 | 0x01 | |
| 20 | bIsDBNO | bool | 0x0841 | 0x01 | |
| 21 | bWasDBNOOnDeath | bool | 0x0842 | 0x01 | |
| 22 | bCachedIsInAthena | bool | 0x0842 | 0x01 | |
| 23 | bShouldUseCharacterMovementIdleFastPath | bool | 0x0842 | 0x01 | |
| 24 | PawnStatHandle | float | 0x0868 | 0x10 | |
| 25 | OverridePawnStatHandle | float | 0x0878 | 0x10 | |
| 26 | SlidingFriction | float | 0x0888 | 0x04 | |
| 27 | bIsSlopeSliding | bool | 0x088C | 0x01 | |
| 28 | PackedReplicatedSlopeAngles | int32_t | 0x088E | 0x02 | |
| 29 | SlidingBrakingDeceleration | float | 0x0890 | 0x04 | |
| 30 | OnStormShieldComponentCreated | FScriptDelegate | 0x08A0 | 0x10 | |
| 31 | LastRevivedFromDBNOTime | float | 0x08BC | 0x04 | |
| 32 | LastSurfaceTraceTime | float | 0x08C0 | 0x04 | |
| 33 | LastSurfaceTraceLocation | float | 0x08C8 | 0x18 | |
| 34 | OnIsLocallyViewedChanged | FScriptDelegate | 0x08E0 | 0x10 | |
| 35 | CachedSkeletalMeshLocalBoudingBox | float | 0x0918 | 0x38 | |
| 36 | OnBaseChangedDelegate | FScriptDelegate | 0x0950 | 0x10 | |
| 37 | OnPawnJumped | FScriptDelegate | 0x0968 | 0x10 | |
| 38 | OnPawnCrouchChanged | FScriptDelegate | 0x0978 | 0x10 | |
| 39 | bIsJumping | bool | 0x0988 | 0x01 | |
| 40 | PawnUniqueID | int32_t | 0x098C | 0x04 | |
| 41 | DurabilityPercentToRestoreOnDeath | float | 0x0998 | 0x28 | |
| 42 | CurrentWeaponList | FName | 0x09C8 | 0x10 | |
| 43 | PreviousAbilityWeaponNameForTelemetry | FName | 0x09D8 | 0x10 | |
| 44 | bShouldSeeThroughFactionMembers | bool | 0x0A48 | 0x01 | |
| 45 | WeaponHandSocketName | FName | 0x0A58 | 0x04 | |
| 46 | LeftHandWeaponHandSocketName | FName | 0x0A5C | 0x04 | |
| 47 | DeathTags | float | 0x0A68 | 0x20 | |
| 48 | SpawnImmunityTime | float | 0x0A88 | 0x04 | |
| 49 | bShouldSupportSurfaceSwimming | bool | 0x0A98 | 0x01 | |
| 50 | IncomingPickups | FName | 0x0AA8 | 0x10 | |
| 51 | PickupDirectionData | FName | 0x0AB8 | 0x10 | |
| 52 | bIsStunned | bool | 0x0AC8 | 0x01 | |
| 53 | WindVolumes | FName | 0x0AD0 | 0x10 | |
| 54 | VortexParams | float | 0x0AE0 | 0x90 | |
| 55 | bIsInVortex | bool | 0x0B70 | 0x01 | |
| 56 | bReplicatedIsInVortex | bool | 0x0B70 | 0x01 | |
| 57 | OverlappedSkyTubes | FName | 0x0B88 | 0x10 | |
| 58 | bPrioritizeEarlierTubes | float | 0x0B98 | 0x28 | |
| 59 | OnSkyTubeChanged | FScriptDelegate | 0x0BC0 | 0x10 | |
| 60 | OnSearchedContainer | FScriptDelegate | 0x0BD0 | 0x10 | |
| 61 | AdditiveCringeCount | int32_t | 0x0BE0 | 0x04 | |
| 62 | AdditiveCringeDuration | float | 0x0BE4 | 0x04 | |
| 63 | bSupportsDamageNumbersAtHitLocation | bool | 0x0BE8 | 0x01 | |
| 64 | PushMomentum | float | 0x0BF0 | 0x18 | |
| 65 | LocalSpin | float | 0x0C0C | 0x04 | |
| 66 | bTurnTransitionActiveAndControllingRotation | bool | 0x0C11 | 0x01 | |
| 67 | DeathCueTag | float | 0x0C8C | 0x04 | |
| 68 | DeathStatTags | FName | 0x0C90 | 0x10 | |
| 69 | OnPlayerStartDBNO | FScriptDelegate | 0x0CB0 | 0x10 | |
| 70 | OnDBNOStateChanged | FScriptDelegate | 0x0CC0 | 0x10 | |
| 71 | DefaultLifespanAfterDeath | float | 0x0CD0 | 0x04 | |
| 72 | TeamBeaconMaxDist | float | 0x0CD4 | 0x04 | |
| 73 | TeamBeaconTextColor | float | 0x0CD8 | 0x04 | |
| 74 | LastTakeHitTimeTimeout | float | 0x0CDC | 0x04 | |
| 75 | LastDamagedTime | float | 0x0CE0 | 0x04 | |
| 76 | MaxFootstepDistance | float | 0x0CF8 | 0x04 | |
| 77 | DefaultHitNotifyAudioBank | FName | 0x0D30 | 0x20 | |
| 78 | LineTestForDamageZoneBoneDetectionRadius | float | 0x0D68 | 0x04 | |
| 79 | TargettingZOffset | float | 0x0DEC | 0x04 | |
| 80 | OnPawnHiddenForDeath | FScriptDelegate | 0x0DF0 | 0x10 | |
| 81 | EmoteAudioComps | int32_t | 0x0E08 | 0x50 | |
| 82 | EmoteMeshCompDatas | int32_t | 0x0E70 | 0x50 | |
| 83 | EmotePropActors | int32_t | 0x0EC0 | 0x50 | |
| 84 | EmoteParticleSystemComps | int32_t | 0x0F10 | 0x50 | |
| 85 | EmoteCount | int32_t | 0x0F60 | 0x04 | |
| 86 | LastEmoteTime | float | 0x0F64 | 0x04 | |
| 87 | LastEmoteEndTime | float | 0x0F68 | 0x04 | |
| 88 | bFireBlockedByEmoteCooldown | bool | 0x0F80 | 0x01 | |
| 89 | EmoteToFireCooldownTime | float | 0x0F84 | 0x04 | |
| 90 | EmoteWalkSpeed | float | 0x0F88 | 0x04 | |
| 91 | bFaceReplicatedRotationWhenEmoting | bool | 0x0F8C | 0x01 | |
| 92 | DynamicComponents | FName | 0x0F98 | 0x10 | |
| 93 | AdditionalModifierDefinitions | FName | 0x0FA8 | 0x10 | |
| 94 | OnPawnTeleported | FScriptDelegate | 0x0FB8 | 0x10 | |
| 95 | OnPawnLanded | FScriptDelegate | 0x0FC8 | 0x10 | |
| 96 | OnPawnStartedEmote | FScriptDelegate | 0x0FD8 | 0x10 | |
| 97 | OnPawnStoppedEmote | FScriptDelegate | 0x0FE8 | 0x10 | |
| 98 | OnHitPawn | FScriptDelegate | 0x0FF8 | 0x10 | |
| 99 | OnDied | FScriptDelegate | 0x1008 | 0x10 | |
| 100 | OnDeathEffects | FScriptDelegate | 0x1018 | 0x10 | |
| 101 | OnDamaged | FScriptDelegate | 0x1058 | 0x10 | |
| 102 | OnDidDamage | FScriptDelegate | 0x1068 | 0x10 | |
| 103 | OnDidDamageToBuildingActor | FScriptDelegate | 0x1078 | 0x10 | |
| 104 | OnPreWeaponEquippedDelegate | FScriptDelegate | 0x10C0 | 0x10 | |
| 105 | OnWeaponEquippedDelegate | FScriptDelegate | 0x10D0 | 0x10 | |
| 106 | OnWeaponUnEquippedDelegate | FScriptDelegate | 0x10F8 | 0x10 | |
| 107 | OnWeaponAttachmentChangedDelegate | FScriptDelegate | 0x1120 | 0x10 | |
| 108 | OnDroppedPickupPrimayEntryChanged | FScriptDelegate | 0x1130 | 0x10 | |
| 109 | OnPickupSpawnedDelegate | FScriptDelegate | 0x1140 | 0x10 | |
| 110 | OnHolsteredEvent | FScriptDelegate | 0x1180 | 0x10 | |
| 111 | OnUnholsteredEvent | FScriptDelegate | 0x1190 | 0x10 | |
| 112 | HolsterWeaponRequests | FName | 0x11B8 | 0x10 | |
| 113 | HolsterActiveDuration | float | 0x11D0 | 0x04 | |
| 114 | bIgnoreCancelSwimSprintHolster | bool | 0x11D4 | 0x01 | |
| 115 | StaySpottedTime | float | 0x11E8 | 0x04 | |
| 116 | SpottedEvent | FName | 0x11EC | 0x04 | |
| 117 | ActiveSoundIndicators | FName | 0x11F8 | 0x10 | |
| 118 | SoundTrackingVisibilityTags | float | 0x1230 | 0x20 | |
| 119 | PriorityModifiers | int32_t | 0x1250 | 0x50 | |
| 120 | PrioritySoundIndicatorTypes | int32_t | 0x12A0 | 0x50 | |
| 121 | VocalChords | FName | 0x12F0 | 0x10 | |
| 122 | bIsDisconnectedPawn | bool | 0x1358 | 0x01 | |
| 123 | MaxHealthApplicationHandle | float | 0x135C | 0x08 | |
| 124 | OnAbilityDecisionWindowStackUpdated | FScriptDelegate | 0x13A8 | 0x10 | |
| 125 | OnAbilityTargetingBlocked | FScriptDelegate | 0x13E8 | 0x10 | |
| 126 | DecisionWindowStack | FName | 0x1400 | 0x10 | |
| 127 | GameplayTags | float | 0x1410 | 0x20 | |
| 128 | DisplayName | FName | 0x1430 | 0x10 | |
| 129 | Damagers | FName | 0x1440 | 0x10 | |
| 130 | TotalDamageDoneTrackers | FName | 0x1450 | 0x10 | |
| 131 | TargetDamageDoneTrackers | FName | 0x1460 | 0x10 | |
| 132 | TotalDamageTakenTrackers | FName | 0x1470 | 0x10 | |
| 133 | TargetDamageTakenTrackers | FName | 0x1480 | 0x10 | |
| 134 | DamageDoneLastAtTime | float | 0x1490 | 0x04 | |
| 135 | DamageTakenLastAtTime | float | 0x1494 | 0x04 | |
| 136 | LastHitTime | float | 0x1498 | 0x04 | |
| 137 | TotalPlayerDamageDealt | float | 0x149C | 0x04 | |
| 138 | TotalPlayerDamageTaken | float | 0x14A0 | 0x04 | |
| 139 | CurrentCalloutTag | float | 0x14B0 | 0x04 | |
| 140 | CalloutEntries | FName | 0x14B8 | 0x10 | |
| 141 | HealthBarWidth | float | 0x14C8 | 0x04 | |
| 142 | HealthBarHeightMultiplier | float | 0x14CC | 0x04 | |
| 143 | SpottedBrush | float | 0x14E0 | 0xB0 | |
| 144 | SpottedIconOffset | float | 0x1590 | 0x18 | |
| 145 | ClientNonRenderedAnimUpdateRate | int32_t | 0x15A8 | 0x04 | |
| 146 | MaxEvalRateForInterpolation | int32_t | 0x15AC | 0x04 | |
| 147 | AnimUpdateRateVisibleMaxDistanceFactor | FName | 0x15B0 | 0x10 | |
| 148 | LODToFrameSkipMap | int32_t | 0x15C0 | 0x50 | |
| 149 | LODToFrameSkipMapPerPlatform | int32_t | 0x1610 | 0x50 | |
| 150 | OnNpcHired | FScriptDelegate | 0x1670 | 0x10 | |
| 151 | CurrentSentence | float | 0x1680 | 0x98 | |
| 152 | OnPawnHealthChanged | FScriptDelegate | 0x1730 | 0x10 | |
| 153 | OnPawnMaxOvershieldChanged | FScriptDelegate | 0x1740 | 0x10 | |
| 154 | AccumulatedBatchData_Shared | float | 0x1750 | 0xA8 | |
| 155 | AccumulatedBatchData_NonShared | float | 0x17F8 | 0x20 | |
| 156 | BatchedGameplayCueParameters | float | 0x1820 | 0xD0 | |
| 157 | ReplayItemActions | float | 0x18F0 | 0x20 | |
| 158 | HidingVisibilityTags | float | 0x1930 | 0x20 | |
| 159 | HidingTransitionVisibilityTags | float | 0x1950 | 0x20 | |
| 160 | ClientAILODSettings | float | 0x19A0 | 0x2F0 | |
| 161 | FallbackTag | float | 0x1C90 | 0x04 | |
| 162 | DebugType | FName | 0x1C98 | 0x10 | |
| 163 | RecordedGunshots | int32_t | 0x1CA8 | 0x50 | |
| 164 | OnPawnComponentAttachedEvent | FScriptDelegate | 0x1D38 | 0x10 | |
| 165 | OverlappingBuildings | FName | 0x1D78 | 0x10 | |
| 166 | ActiveLayeredMovementModeExtensionRuntimeData | FName | 0x1D90 | 0x10 | |
| 167 | PushedMovementModeExtensionRuntimeData | FName | 0x1DA0 | 0x10 | |
| 168 | RepMovementModeExtension | float | 0x1DB0 | 0x38 | |
| 169 | ReplicatedMovementPool | FName | 0x1DE8 | 0x10 | |
| 170 | RegisteredMovementModeExtensionLogic | int32_t | 0x1DF8 | 0x50 | |
| 171 | CapsuleRadiusFortPawn | float | 0x1E90 | 0x04 | |
| 172 | CapsuleHalfHeightFortPawn | float | 0x1E94 | 0x04 | |
| 173 | MeshHeightAdjustFortPawn | float | 0x1E98 | 0x08 | |
| 174 | CurrentEmoteGatingParams | float | 0x1EA0 | 0x28 | |
| 175 | CachedEmoteGatingParams | float | 0x1EC8 | 0x28 | |
| 176 | LastFallDamageBlocked | float | 0x1F00 | 0x30 | |
| 177 | OverrideFallDamageClasses | FName | 0x1F30 | 0x10 | |
| 178 | DamageMessages | FName | 0x1F40 | 0x10 | |
| 179 | HitMessages | FName | 0x1F50 | 0x10 | |
| 180 | OnItemDroppedLocally | FScriptDelegate | 0x1F60 | 0x10 |