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/Script/FortniteGame.FortGameStateZone
FortGameStateZone
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | ReplicatedMontageMap | float | 0x08E0 | 0x18 | |
| 2 | AllSpawnGroupUpgradeModifierDefs | FName | 0x08F8 | 0x10 | |
| 3 | PlayerBuildingSkillLevel | float | 0x0964 | 0x04 | |
| 4 | PlayerSharedMaxTrapAttributes | FName | 0x0968 | 0x10 | |
| 5 | GameplayMutatorObservers | FName | 0x0978 | 0x10 | |
| 6 | ExplicitGloballyBlockedAbilityTags | float | 0x0A78 | 0x20 | |
| 7 | bInvitesRestricted | bool | 0x0B38 | 0x01 | |
| 8 | bDBNODeathEnabled | bool | 0x0B39 | 0x01 | |
| 9 | bDisconnectOnServerGameplayTagIndexHashMismatch | bool | 0x0B40 | 0x01 | |
| 10 | OnCompletionResultEvent | FScriptDelegate | 0x0BA8 | 0x10 | |
| 11 | OnServerZoneCompleteDelegate | FScriptDelegate | 0x0BB8 | 0x10 | |
| 12 | TotalPlayerStructures | int32_t | 0x0BCC | 0x04 | |
| 13 | MaxPlayerStructures | int32_t | 0x0BD0 | 0x04 | |
| 14 | bGlobalCeaseFire | bool | 0x0BD4 | 0x01 | |
| 15 | GlobalGameplayEventListeners | FName | 0x0BF8 | 0x10 | |
| 16 | ActiveGameplayModifiers | float | 0x0C08 | 0x130 | |
| 17 | bSupportRuntimeShutdownOfGameplayModifiers | bool | 0x0D38 | 0x01 | |
| 18 | ZoneDifficultyInfoRow | float | 0x0D48 | 0x10 | |
| 19 | MissionRewards | FName | 0x0D80 | 0x10 | |
| 20 | DifficultyIncreaseRewards | FName | 0x0D90 | 0x10 | |
| 21 | MissionAlertData | float | 0x0DA0 | 0x30 | |
| 22 | ManagedObjectData | float | 0x0DD0 | 0x120 | |
| 23 | ClientPreloadMissionClasses | FName | 0x0F88 | 0x10 | |
| 24 | bDrawRunVariationDebug | bool | 0x0FA8 | 0x01 | |
| 25 | PawnVariationList | FName | 0x0FB0 | 0x10 | |
| 26 | VariationIndex | int32_t | 0x0FC0 | 0x04 | |
| 27 | GameDifficulty | float | 0x0FC4 | 0x04 | |
| 28 | bIsGroupContent | bool | 0x0FCC | 0x01 | |
| 29 | DifficultyIncreaseRewardTier | int32_t | 0x0FD0 | 0x04 | |
| 30 | bAllowedToUpdateBackendDifficulty | bool | 0x0FD4 | 0x01 | |
| 31 | bAllowedToOverrideBackendRewards | bool | 0x0FD4 | 0x01 | |
| 32 | AllPlayerBuildableClasses | FName | 0x0FE8 | 0x10 | |
| 33 | AllPlayerBuildableClassesIndexLookup | int32_t | 0x0FF8 | 0x50 | |
| 34 | OnScoreTotalsChanged | FScriptDelegate | 0x10B8 | 0x10 | |
| 35 | ScoringTableRowName | FName | 0x10C8 | 0x04 | |
| 36 | TotalCombatScore | int32_t | 0x10CC | 0x04 | |
| 37 | TotalBuildingScore | int32_t | 0x10D0 | 0x04 | |
| 38 | TotalUtilityScore | int32_t | 0x10D4 | 0x04 | |
| 39 | TheaterUniqueId | FName | 0x10D8 | 0x10 | |
| 40 | MissionLogDebugString | FName | 0x10E8 | 0x10 | |
| 41 | bAllowBuildingCostMods | bool | 0x1110 | 0x01 | |
| 42 | bFreeBuildingRepairs | bool | 0x1110 | 0x01 | |
| 43 | bAllowBuildingAtLayoutRequirements | bool | 0x1114 | 0x01 | |
| 44 | bAllowBuildingWithoutLayoutRequirements | bool | 0x1115 | 0x01 | |
| 45 | bAllowLayoutRequirementsFeature | bool | 0x1116 | 0x01 | |
| 46 | bAllowBuildingThroughBlockingObjects | bool | 0x1118 | 0x01 | |
| 47 | bShouldPreCachePlayerBuildableClasses | bool | 0x1119 | 0x01 | |
| 48 | NumSurvivorsSpawned | int32_t | 0x111C | 0x04 | |
| 49 | NumSurvivorsDead | int32_t | 0x1120 | 0x04 | |
| 50 | NumSurvivorsRescued | int32_t | 0x1124 | 0x04 | |
| 51 | OnNumSurvivorsRescuedChangedDelegate | FScriptDelegate | 0x1128 | 0x10 | |
| 52 | GameplayVotesArray | FName | 0x11B8 | 0x10 | |
| 53 | bUseMaxBackpackSize | bool | 0x1228 | 0x01 |