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/Script/FortniteGame.FortDeployableBaseManager
FortDeployableBaseManager
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | ActiveTieredCollectionLayouts | float | 0x02C0 | 0x120 | |
| 2 | OnDeployableBasePlotsSpawned | FScriptDelegate | 0x03E0 | 0x10 | |
| 3 | OnLocalPlayerEntersDeployablePlotEvent | FScriptDelegate | 0x03F0 | 0x10 | |
| 4 | OnLocalPlayerLeavesDeployablePlotEvent | FScriptDelegate | 0x0400 | 0x10 | |
| 5 | OnLocalDeployablePlotInventoryChangedEvent | FScriptDelegate | 0x0410 | 0x10 | |
| 6 | DeployableBaseArray | float | 0x0420 | 0x118 | |
| 7 | NumExpectedPlots | int32_t | 0x0550 | 0x04 | |
| 8 | PendingUsers | FName | 0x0558 | 0x10 | |
| 9 | PendingDeployableManagerActions | FName | 0x0568 | 0x10 | |
| 10 | EnvironmentActorsRequiringRestoration | FName | 0x0578 | 0x10 | |
| 11 | bCaptureEnvironmentActorsForRestoration | bool | 0x0588 | 0x01 | |
| 12 | bWorldInitialized | bool | 0x0588 | 0x01 | |
| 13 | bKeepBasesOnLogout | bool | 0x0588 | 0x01 | |
| 14 | PlayersPendingPlotReset | FName | 0x0590 | 0x10 |