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/Script/FortniteGame.FortAIPawn
FortAIPawn
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | DeimosBatchedGameplayCueParameters | float | 0x2000 | 0xD0 | |
| 2 | AttributeReplicationProxy | float | 0x20D0 | 0x10 | |
| 3 | RepAnimMontageInfo | float | 0x20E0 | 0x38 | |
| 4 | RepSharedAnimInfo | float | 0x2118 | 0x10 | |
| 5 | SimulatedProxyGameplayCues | float | 0x2130 | 0x2C0 | |
| 6 | bAttacking | bool | 0x23F0 | 0x01 | |
| 7 | bDied | bool | 0x23F0 | 0x01 | |
| 8 | bHitReact | bool | 0x23F0 | 0x01 | |
| 9 | bFullBodyHitReact | bool | 0x23F0 | 0x01 | |
| 10 | bDancing | bool | 0x23F0 | 0x01 | |
| 11 | bRangedAttacking | bool | 0x23F0 | 0x01 | |
| 12 | bHasGoalActor | bool | 0x23F0 | 0x01 | |
| 13 | bFrozen | bool | 0x23F0 | 0x01 | |
| 14 | bUseSharedAnimation | bool | 0x23F4 | 0x01 | |
| 15 | AnimationSharingSetup | FName | 0x23F8 | 0x20 | |
| 16 | bAnimateOnServer | bool | 0x2418 | 0x01 | |
| 17 | bShouldUseRootComponentForTargetSelectionOverlap | bool | 0x2418 | 0x01 | |
| 18 | bNeedsDeathNotification | bool | 0x2418 | 0x01 | |
| 19 | bKilledOrDowned | bool | 0x2418 | 0x01 | |
| 20 | bDespawnedDueToInactivity | bool | 0x2418 | 0x01 | |
| 21 | bNotifySpawnRift | bool | 0x2418 | 0x01 | |
| 22 | bUsesDBNO | bool | 0x2418 | 0x01 | |
| 23 | bHasInventory | bool | 0x2418 | 0x01 | |
| 24 | bShouldTossInventoryOnDeath | bool | 0x2419 | 0x01 | |
| 25 | bUseDefenderInventoryManagement | bool | 0x2419 | 0x01 | |
| 26 | bHasInstantReload | bool | 0x2419 | 0x01 | |
| 27 | bHasInfiniteAmmo | bool | 0x2419 | 0x01 | |
| 28 | bHasInfiniteDurability | bool | 0x2419 | 0x01 | |
| 29 | bAttemptLootDropOnDeath | bool | 0x2419 | 0x01 | |
| 30 | bDropLootFromLootDroppingBehaviorOnDeath | bool | 0x2419 | 0x01 | |
| 31 | bIgnoreDefender | bool | 0x2419 | 0x01 | |
| 32 | bCanUseWeapon | bool | 0x241A | 0x01 | |
| 33 | bTrackNearbyPickups | bool | 0x241A | 0x01 | |
| 34 | bIsCharging | bool | 0x241A | 0x01 | |
| 35 | bIsCowering | bool | 0x241A | 0x01 | |
| 36 | bCanShowMinimapIndicator | bool | 0x241A | 0x01 | |
| 37 | bShowMinimapFarOffDirectionArrow | bool | 0x241A | 0x01 | |
| 38 | bHasEngaged | bool | 0x241A | 0x01 | |
| 39 | bIsAlwaysGameplayRelevant | bool | 0x241A | 0x01 | |
| 40 | bShowCustomCSVRelevantKey | bool | 0x241B | 0x01 | |
| 41 | bIsDebugSpawnedAI | bool | 0x241B | 0x01 | |
| 42 | bEncounterExpectedLifespanExpired | bool | 0x241B | 0x01 | |
| 43 | bEnableBlockingCollisionWithOtherAI | bool | 0x241B | 0x01 | |
| 44 | bSetMiniMapIconRotation | bool | 0x241B | 0x01 | |
| 45 | bHasDroppedLoot | bool | 0x241B | 0x01 | |
| 46 | bUseFastAbilityReplication | bool | 0x241B | 0x01 | |
| 47 | bUseFastPreReplicationStep | bool | 0x241C | 0x01 | |
| 48 | bTurnOffOnMatchEnd | bool | 0x241C | 0x01 | |
| 49 | bUseAIGoalComponent | bool | 0x241C | 0x01 | |
| 50 | FastReplicationMinimalReplicationTags | float | 0x2420 | 0x68 | |
| 51 | FastReplicationReplicatedLooseTags | float | 0x2488 | 0x68 | |
| 52 | FastReplicationMinimalGameplayCueProxy | float | 0x24F0 | 0x2C0 | |
| 53 | OnInventoryInitialized | FScriptDelegate | 0x27B0 | 0x10 | |
| 54 | OnInventoryUpdated | FScriptDelegate | 0x27C0 | 0x10 | |
| 55 | OnAIFellOutOfWorld | FScriptDelegate | 0x2800 | 0x10 | |
| 56 | AIDifficultyLevel | float | 0x2810 | 0x04 | |
| 57 | SpawnSetIndex | int32_t | 0x2820 | 0x04 | |
| 58 | SpawnGroupGuid | float | 0x2824 | 0x10 | |
| 59 | EnemyIndexInSpawnGroup | int32_t | 0x2834 | 0x04 | |
| 60 | FinishEncounterSpawnFallbackTime | float | 0x2838 | 0x04 | |
| 61 | EncounterSpawnDisableRangedAttackingTime | float | 0x283C | 0x04 | |
| 62 | EncounterSpawnDisableMeleeAttackingTime | float | 0x2840 | 0x04 | |
| 63 | EncounterExpectedLifespanTimerHandle | float | 0x2848 | 0x08 | |
| 64 | SpawnRiftLocation | float | 0x2858 | 0x18 | |
| 65 | MaxTimeAllowedOutsideTether | float | 0x2880 | 0x04 | |
| 66 | DBNOInteractionDuration | float | 0x28A0 | 0x04 | |
| 67 | OnDowned | FScriptDelegate | 0x28A8 | 0x10 | |
| 68 | UpdateNearbyPickupFrequency | float | 0x28C0 | 0x04 | |
| 69 | RequiredWeaponPickupTag | float | 0x28C4 | 0x04 | |
| 70 | RequiredWeaponPickupTagQuery | float | 0x28C8 | 0x48 | |
| 71 | bUsePickupDirectionOverride | bool | 0x2910 | 0x01 | |
| 72 | PickupDirectionOverride | float | 0x2918 | 0x18 | |
| 73 | NoWeaponInCombatEventName | FName | 0x2930 | 0x04 | |
| 74 | NoWeaponOutOfCombatEventName | FName | 0x2934 | 0x04 | |
| 75 | CachedHitLocation | float | 0x2938 | 0x18 | |
| 76 | TurnTransitionGameplayAbilityTag | float | 0x2950 | 0x20 | |
| 77 | DeathParticles | FName | 0x2970 | 0x20 | |
| 78 | NumRunVariations | int32_t | 0x2990 | 0x04 | |
| 79 | CurrentRunVariationIndex | int32_t | 0x2994 | 0x04 | |
| 80 | RunVariationRadius | float | 0x2998 | 0x04 | |
| 81 | LocomotionPlayRateScale | float | 0x299C | 0x04 | |
| 82 | EyeIndex | int32_t | 0x29A0 | 0x04 | |
| 83 | SkinIndex | int32_t | 0x29A4 | 0x04 | |
| 84 | DefaultEyeColor | float | 0x29A8 | 0x10 | |
| 85 | DefaultEyeBrightness | float | 0x29B8 | 0x04 | |
| 86 | DefaultSkinColor | float | 0x29BC | 0x10 | |
| 87 | DefaultSkinGlow | float | 0x29CC | 0x04 | |
| 88 | MinimapDefaultIconColor | float | 0x29D0 | 0x10 | |
| 89 | PlayerManagerMinimapColor | float | 0x29E0 | 0x10 | |
| 90 | MiniMapIconBrush | float | 0x2A00 | 0xB0 | |
| 91 | MiniMapAboveBelowIconBrush | float | 0x2AB0 | 0xB0 | |
| 92 | MinimapGoalByTagColors | FName | 0x2B60 | 0x10 | |
| 93 | MinimapGoalByTagColorIndex | int32_t | 0x2B70 | 0x01 | |
| 94 | AppearanceOverrideName | FName | 0x2B74 | 0x04 | |
| 95 | FollowPlayerRange | float | 0x2B7C | 0x04 | |
| 96 | InteractionDuration | float | 0x2B80 | 0x04 | |
| 97 | InteractionText | FName | 0x2B88 | 0x10 | |
| 98 | SecondInteractionDuration | float | 0x2BC4 | 0x04 | |
| 99 | SecondInteractionText | FName | 0x2BC8 | 0x10 | |
| 100 | OnInteraction | FScriptDelegate | 0x2BD8 | 0x10 | |
| 101 | OnActorBeginCrowdOverlap | FScriptDelegate | 0x2BF8 | 0x10 | |
| 102 | bCollisionFreeBuildingOnlyAgainstPlayerBuilds | bool | 0x2C08 | 0x01 | |
| 103 | DeepWaterImmersionDepth | float | 0x2C0C | 0x04 | |
| 104 | bDebugAI | bool | 0x2C10 | 0x01 | |
| 105 | bDebugAIAnim | bool | 0x2C10 | 0x01 | |
| 106 | bUseBuildingAttackingHotspots | bool | 0x2C10 | 0x01 | |
| 107 | bCanBeLaunched | bool | 0x2C10 | 0x01 | |
| 108 | bCanMoveThroughWalls | bool | 0x2C10 | 0x01 | |
| 109 | bCanUseNavWalking | bool | 0x2C10 | 0x01 | |
| 110 | bCanUseSimpleCollisions | bool | 0x2C10 | 0x01 | |
| 111 | bCanUseDoors | bool | 0x2C11 | 0x01 | |
| 112 | bCanUseOpenedDoors | bool | 0x2C11 | 0x01 | |
| 113 | bCanUseShootingHotspots | bool | 0x2C11 | 0x01 | |
| 114 | bTickAnimMontagesOnClientEvenWhenNotRendered | bool | 0x2C11 | 0x01 | |
| 115 | bCanLookAtGoal | bool | 0x2C11 | 0x01 | |
| 116 | bDespawnedDueToExpiration | bool | 0x2C11 | 0x01 | |
| 117 | bAllowServerCosmeticComponentOptimizations | bool | 0x2C11 | 0x01 | |
| 118 | bAllowCapsuleComponentsOnServer | bool | 0x2C11 | 0x01 | |
| 119 | bRootComponentIgnoreQueryPawnCapsule | bool | 0x2C12 | 0x01 | |
| 120 | bCanUseMeshPooling | bool | 0x2C12 | 0x01 | |
| 121 | bUseCrowdSimulation | bool | 0x2C12 | 0x01 | |
| 122 | bControlWalkingOffLedges | bool | 0x2C12 | 0x01 | |
| 123 | bCanBeBaseForOtherPawns | bool | 0x2C12 | 0x01 | |
| 124 | bCanSpawnWalkOffPropAITask | bool | 0x2C12 | 0x01 | |
| 125 | bUseAppearanceOverride | bool | 0x2C13 | 0x01 | |
| 126 | bCanInteract | bool | 0x2C13 | 0x01 | |
| 127 | bHideHealthBar | bool | 0x2C14 | 0x01 | |
| 128 | bHasBuildingHitEffects | bool | 0x2C14 | 0x01 | |
| 129 | bReplicateGrantedTagsWithFastAbilityReplication | bool | 0x2C14 | 0x01 | |
| 130 | bReplicateReplicatedLooseTagsWithFastAbilityReplication | bool | 0x2C14 | 0x01 | |
| 131 | bReplicateGameplayCuesWithFastAbilityReplication | bool | 0x2C14 | 0x01 | |
| 132 | bOnlySkipAbilitySystemComponentWithFastAbilityReplication | bool | 0x2C14 | 0x01 | |
| 133 | bShouldIgnoreThisBaseRotation | bool | 0x2C14 | 0x01 | |
| 134 | bDisablePathFollowingNavLinkPitchLock | bool | 0x2C15 | 0x01 | |
| 135 | bIsEncounterAI | bool | 0x2C31 | 0x01 | |
| 136 | SimpleCollisionsProfileName | FName | 0x2C34 | 0x04 | |
| 137 | UpgradeUIData | float | 0x2C38 | 0x68 | |
| 138 | CachedUpgradeUIDataUpgradeIconBrush | float | 0x2CA0 | 0xB0 | |
| 139 | ScoreMultiplier | float | 0x2D50 | 0x04 | |
| 140 | OverriddenScore | int32_t | 0x2D54 | 0x04 | |
| 141 | LootDropConeHalfAngle | float | 0x2D5C | 0x04 | |
| 142 | LootDropSpeed | float | 0x2D60 | 0x04 | |
| 143 | MinItemTossDist | float | 0x2D64 | 0x04 | |
| 144 | MaxItemTossDist | float | 0x2D68 | 0x04 | |
| 145 | ItemTossDirectionConeHalfAngle | float | 0x2D6C | 0x04 | |
| 146 | DefenderItemInstanceId | FName | 0x2D80 | 0x10 | |
| 147 | DefenderSquadId | FName | 0x2D90 | 0x04 | |
| 148 | DefenderPlacedTime | float | 0x2D94 | 0x04 | |
| 149 | RecentlySeenInterval | float | 0x2D98 | 0x04 | |
| 150 | CurrentAIRotationRate | float | 0x2DA0 | 0x18 | |
| 151 | MoveSoundStimulusBroadcastInterval | float | 0x2DB8 | 0x04 | |
| 152 | MoveSoundStimulusMaxRange | float | 0x2DBC | 0x04 | |
| 153 | bGenerateMoveSoundInAllMovementModes | bool | 0x2DC0 | 0x01 | |
| 154 | NearbyPickups | FName | 0x2DE0 | 0x10 | |
| 155 | UnreachablePickups | int32_t | 0x2DF0 | 0x50 | |
| 156 | AppearanceOverrideEntries | FName | 0x2E50 | 0x10 | |
| 157 | AppearanceOverrideEntryIndex | int32_t | 0x2E60 | 0x04 | |
| 158 | SpawnLocation | float | 0x2E68 | 0x18 | |
| 159 | SpawnRotation | float | 0x2E80 | 0x18 | |
| 160 | PelvisBoneName | FName | 0x2EB8 | 0x04 | |
| 161 | HeadBoneName | FName | 0x2EBC | 0x04 | |
| 162 | bUpdateWeaponCollisionShapeOnKnockback | bool | 0x2EC0 | 0x01 | |
| 163 | MinimapIndicatorUpdateFrequency | float | 0x2ED0 | 0x04 | |
| 164 | MiniMapViewableDistance | float | 0x2EE0 | 0x04 | |
| 165 | DistanceToPlayerManagerToShowHealthBar | float | 0x2EE4 | 0x04 | |
| 166 | DistanceToOtherPlayersToShowHealthBar | float | 0x2EE8 | 0x04 | |
| 167 | AthenaRVOWeightOverride | float | 0x3148 | 0x28 | |
| 168 | MiniMapScale | float | 0x3178 | 0x10 | |
| 169 | DefaultGameplayAbilitySets | FName | 0x3188 | 0x10 | |
| 170 | SpawnInheritedCharacterAbilitySets | FName | 0x3198 | 0x10 | |
| 171 | SpawnModifierDefinitions | FName | 0x31A8 | 0x10 | |
| 172 | WallAttackGameplayAbilityTags | float | 0x31C8 | 0x20 | |
| 173 | WallRangedAttackGameplayAbilityTags | float | 0x31E8 | 0x20 | |
| 174 | CeilingAttackGameplayAbilityTags | float | 0x3208 | 0x20 | |
| 175 | FloorAttackGameplayAbilityTags | float | 0x3228 | 0x20 | |
| 176 | FailedAbilityQueryTags | FName | 0x3248 | 0x10 | |
| 177 | CurrentAimLocation | float | 0x3260 | 0x18 | |
| 178 | CurrentPathLength | float | 0x3280 | 0x04 | |
| 179 | CurrentMaxSpeed | float | 0x3284 | 0x04 | |
| 180 | BuildingHitMaxDistanceToPlayer | float | 0x3298 | 0x04 | |
| 181 | BuildingHitMaxDistanceToHitLocation | float | 0x329C | 0x04 | |
| 182 | HeadHeightPercent | float | 0x32A0 | 0x04 | |
| 183 | MarkerDisplay | float | 0x32A8 | 0xB0 | |
| 184 | bCanBeMarked | bool | 0x3358 | 0x01 | |
| 185 | IsBlockingBuilding | float | 0x3360 | 0x28 | |
| 186 | NetUpdateFrequency_Min | float | 0x33B0 | 0x28 | |
| 187 | NetUpdateFrequency_Dormant | float | 0x33D8 | 0x28 | |
| 188 | NetUpdateFrequency_BelowLower | float | 0x3400 | 0x28 | |
| 189 | NetUpdateFrequency_Lower | float | 0x3428 | 0x28 | |
| 190 | NetUpdateFrequency_AboveLower | float | 0x3450 | 0x28 | |
| 191 | NetUpdateFrequency_BelowNormal | float | 0x3478 | 0x28 | |
| 192 | NetUpdateFrequency_Normal | float | 0x34A0 | 0x28 | |
| 193 | NetUpdateFrequency_AboveNormal | float | 0x34C8 | 0x28 | |
| 194 | bIsTetheredBoosting | bool | 0x3758 | 0x01 | |
| 195 | TetherBoostMultiplier | float | 0x375C | 0x04 | |
| 196 | TetherJumpServerCorrectionIgnoreTime | float | 0x3760 | 0x04 | |
| 197 | TetherJumpLastTime | float | 0x3764 | 0x04 | |
| 198 | OnUpdateFromVehicleInput | FScriptDelegate | 0x3778 | 0x10 | |
| 199 | bCanUnloadCustomization | bool | 0x3798 | 0x01 | |
| 200 | OnCustomizationsLoadedEvent | FScriptDelegate | 0x37A8 | 0x10 | |
| 201 | OnCustomizationsUnloadedEvent | FScriptDelegate | 0x37B8 | 0x10 | |
| 202 | bReplicateInventory | bool | 0x37E0 | 0x01 | |
| 203 | LastDamageHitResult | float | 0x3808 | 0xF8 | |
| 204 | CustomBounceVelocityForPickup | float | 0x3900 | 0x18 | |
| 205 | CustomBouncePawnOffsetForPickup | float | 0x3918 | 0x18 | |
| 206 | bSupportsAdvancedMovementSet | bool | 0x3930 | 0x01 | |
| 207 | bSupportsConvertSet | bool | 0x3950 | 0x01 |