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/Script/Engine.AutoRTFMTestLevel
AutoRTFMTestLevel
| # | Property Name | Type | Offset | Size | |
|---|---|---|---|---|---|
| 1 | ModelComponents | FName | 0x0078 | 0x10 | |
| 2 | NumTextureStreamingUnbuiltComponents | int32_t | 0x0090 | 0x04 | |
| 3 | NumTextureStreamingDirtyResources | int32_t | 0x0094 | 0x04 | |
| 4 | NavDataChunks | FName | 0x00B0 | 0x10 | |
| 5 | LightmapTotalSize | float | 0x00C0 | 0x04 | |
| 6 | ShadowmapTotalSize | float | 0x00C4 | 0x04 | |
| 7 | StaticNavigableGeometry | FName | 0x00C8 | 0x10 | |
| 8 | StreamingTextureGuids | FName | 0x00D8 | 0x10 | |
| 9 | StreamingTextures | FName | 0x00E8 | 0x10 | |
| 10 | LevelBuildDataId | float | 0x0220 | 0x10 | |
| 11 | LightBuildLevelOffset | float | 0x0238 | 0x0C | |
| 12 | bIsLightingScenario | bool | 0x0250 | 0x01 | |
| 13 | bTextureStreamingRotationChanged | bool | 0x0250 | 0x01 | |
| 14 | bStaticComponentsRegisteredInStreamingManager | bool | 0x0250 | 0x01 | |
| 15 | bIsVisible | bool | 0x0250 | 0x01 | |
| 16 | bIsPartitioned | bool | 0x0253 | 0x01 | |
| 17 | WorldPartitionRuntimeCell | FName | 0x02D0 | 0x20 | |
| 18 | AssetUserData | FName | 0x03A0 | 0x10 | |
| 19 | DestroyedReplicatedStaticActors | FName | 0x03C0 | 0x10 |